Title: broken sound in q3wcp1 Post by: dash9 on July 27, 2009, 04:06:44 AM If you go to the flag room, you should hear a nice water sound, but instead you hear noise. Any idea why it's broken, or how to fix it?
Title: Re: broken sound in q3wcp1 Post by: Falkland on July 27, 2009, 08:43:18 AM I've found it : it's sound/world/curnt2.wav ... nice water sound in Q3 but really a crappy sound in OA ...
It should be substituted with a better sound in the next version. Title: Re: broken sound in q3wcp1 Post by: Neon_Knight on July 27, 2009, 10:02:36 AM No maps on OA are using this sound. (At least not on SVN rev914)
Unfortunately my old tape-recorder has FF & Reverse keys broken. :( Otherwise I would have brought some sound replacements... (And my MP4 sucks at recording -.-) Title: Re: broken sound in q3wcp1 Post by: dash9 on July 27, 2009, 09:55:01 PM Falkland, thanks!
No maps on OA are using this sound. (At least not on SVN rev914) I made a replacement, in case you want to play q3wcp1 :)http://dash9.ro/q/sounds-for-oa/z-sound_world_water.pk3 This sounds like a water stream larger than the Q3 version, or at least has more echo, but sounds fine.. btw, I found a bug in that map.. if you leave the red flag room by the stairs, if you go up the stairs on the middle (there is a line :D ) the water sound stops playing at the 2nd stair, and starts again at the 8th stair. Does not happen in the blue base.. oO Title: Re: broken sound in q3wcp1 Post by: Neon_Knight on July 27, 2009, 10:02:27 PM It happens the same on Q3?
Someone have to made a true replacement for that sound, anyways. I've found a sound-alike on pdsounds, but I don't know if lei agrees with these... http://www.pdsounds.org/sounds/water_flowing_pouring_trickling With a bit of editing, it can work... Title: Re: broken sound in q3wcp1 Post by: dash9 on July 27, 2009, 10:17:05 PM It happens the same on Q3? YesI've found a sound-alike on pdsounds, but I don't know if lei agrees with these... Are you joking? This water_flowing_pouring_trickling sounds very different than the Q3 version! To me it sounds more like a pee in a bucket sound than a water stream sound. :Dhttp://www.pdsounds.org/sounds/water_flowing_pouring_trickling With a bit of editing, it can work... Title: Re: broken sound in q3wcp1 Post by: Neon_Knight on July 27, 2009, 11:07:03 PM Well... what sound do you suggest?
Title: Re: broken sound in q3wcp1 Post by: dash9 on July 28, 2009, 05:38:51 AM Well... what sound do you suggest? One similar to the Q3 version, of course, same length, and ideally same spectrum.I only found "fast" water streams, or "large" water streams, none GPL. The original sound is a small water stream in a .. garden, which sounds a little different. Title: Re: broken sound in q3wcp1 Post by: cosmo on July 28, 2009, 07:13:55 AM dash9, are you capable of going out and record a suitable noise?
Title: Re: broken sound in q3wcp1 Post by: dash9 on July 28, 2009, 07:24:22 AM dash9, are you capable of going out and record a suitable noise? Sorry, I don't record noises. :PBut.. this might be fun.. going out for OA.. :D Anyone want some pictures for textures? :D Title: Re: broken sound in q3wcp1 Post by: fromhell on August 01, 2009, 02:07:12 AM Ah, forgot about the current current noise. That was done to shut the BEEPBEEPing up i think.
Title: Re: broken sound in q3wcp1 Post by: fromhell on August 01, 2009, 02:21:02 AM Try this, it's based off the pdsounds noise that was linked, thought it ends up sounding more suitable for oqplus instead
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