Pages: 1 [2] 3 4 ... 7
 
Subject Started by Replies Views Last post
Display Quad Damage as the weapon glowing, not the player cheb 1 5348 Last post September 20, 2012, 03:55:07 AM
by Gig
(Relatively) cheap ways to increase !variety! cheb 4 7241 Last post September 20, 2012, 03:23:02 AM
by Gig
Please nerf LG in CTF if it is in insta-hit mode (forgot the variable) cheb 5 8120 Last post November 03, 2016, 08:08:41 AM
by Gig
Create new chat system from scratch cheb 9 14418 Last post November 08, 2018, 08:42:25 PM
by Mapsking
Implement DRR, it's worth the effort! cheb 17 18336 Last post March 11, 2017, 05:07:04 PM
by GrosBedo
A second perma-visible console to echo sticky messages by filter. cheb 5 7193 Last post January 19, 2017, 05:34:54 PM
by fromhell
Better character creation UI cheb 1 4684 Last post February 03, 2017, 10:50:35 AM
by Gig
Zombie game type cheb 1 4890 Last post March 11, 2017, 05:03:36 PM
by GrosBedo
Rare game types are rare cheb 5 10727 Last post January 30, 2020, 05:31:37 AM
by Neon_Knight
Fuzzy logic map auto-selector based on number of pple on server cheb 5 7546 Last post March 11, 2017, 05:29:49 PM
by GrosBedo
Art x2 instead of bump cheb 4 8365 Last post April 08, 2017, 06:31:24 PM
by fromhell
Custom implementation of glBegin, glVertexXX and the like cheb 1 6976 Last post April 16, 2017, 05:24:21 AM
by pelya
Make the unlagged and the non-unlagged LG alt-fire modes in OA3 cheb 6 10300 Last post August 26, 2017, 07:02:02 AM
by Gig
More emotions for OA3 cheb 3 7955 Last post January 18, 2018, 01:59:15 AM
by cheb
This Quad glow method looks nice cheb 4 9545 Last post March 23, 2018, 12:50:55 PM
by Suicizer
New gametype: Hill Control (or King of the Hill) Cyrus the Guy 10 12035 Last post October 24, 2014, 12:52:50 AM
by Gig
Sketches « 1 2 3 » Dancar 55 49310 Last post September 28, 2014, 12:31:57 PM
by Dancar
Quake 3 Texture roundup and new q3a2oa (its long overdue imo) Danfun64 1 5862 Last post November 25, 2014, 11:52:09 AM
by Gig
Banning system. Darkal 7 9489 Last post April 10, 2010, 10:53:02 AM
by HelloKitty!
Game Speed and Forbidden Weapons Dr. Schnellinger 11 15946 Last post December 15, 2013, 08:08:17 AM
by *Ruthless*
[Gametype] Tackle EmeraldTiger 9 10286 Last post June 27, 2011, 11:21:46 PM
by VortexHU
add history mode « 1 2 3 » epep 53 46976 Last post June 20, 2010, 07:55:39 PM
by Logan
PGP Signatures for Downloads? EvilJoel 7 8455 Last post April 15, 2014, 05:51:26 AM
by EvilJoel
Using LZMA compression algorithm Falkland 18 24499 Last post June 09, 2010, 05:24:39 PM
by fromhell
New Player model selection (in mp ui) fromhell 4 7212 Last post July 05, 2010, 04:31:51 AM
by fromhell
Motion blur ideas fromhell 9 11081 Last post June 04, 2014, 08:44:33 PM
by fromhell
BPG fromhell 5 10367 Last post April 09, 2015, 05:48:33 AM
by cheb
Modern third-person fromhell 3 5847 Last post April 05, 2014, 04:56:20 PM
by fromhell
FliF fromhell 3 5924 Last post October 03, 2015, 01:26:14 AM
by andrewj
.shadlow fromhell 1 5383 Last post July 29, 2010, 09:01:03 PM
by GrosBedo
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