info_bot_defend: same as info_camp, but has a "Team" spawnflag which marks if they belong to the Red (0) or Blue (1) team. A
DefensePoint of sorts.
info_bot_jump: Should work as a
JumpSpot: it targets a target_position placed at the end of where the jump must end.
info_bot_press: Targets a button (acting like item_botroam) which the bot must press for some action.
info_bot_grappledest: Place near a wall, hints the bots where they should use the Grappling Hook in order to reach some area. Like a
TranslocDest.
info_bot_rocketjump: Targets a target_position. Tells the bots where they need to do a rocket jump.
BSPC (or the game itself) should be programmed in such a way that bots can recognize these entities.