I'm familiar with the GPL, but I'm not exactly sure what counts as 'source' for art and models.
I wrote a silly chess app that uses quake 3 models for the graphics:
http://www.grant-olson.net/ocaml/chess-iii-arenaOf course for people to be able to use it, they need the existing q3a .pak files.
I just found out about openArena (which is awesome BTW) and went to work porting the models into my code. Now I have enough to distribute a stand-alone game.
Right now I have both a windows executable and a source distribution. I'm using some openarena md3's and tga files. I've got the openarena license and credit files in both distributions. I guess what I'm unclear on, what's the 'source' for an MP3? Is just having the md3's with your license good enough? Or do I need a separate source package with some other sort of file?
Thanks,
Grant