ok every now and then we get this type of lag when the action gets really good. Can there be another way of not getting this lag other than lowering the amount of clients?
I spoke to Vile sometime ago in regards to his servers, one of the things that cause this lag is that it runs on Windows, if it still is the same setup, and that com_hunkMegs needs to be increased, so as with server bandwidth optimization through sv_maxrates and server snapshots.
Vile did say that he would contact me if problems arose again, but haven't heard anything since so I assumed it was ok.