I was able to load my shader.
another question.
How do I load this image, as transparent?
textures/d1/transtree01
{
qer_editorimage textures/d1/treetmp1.tga
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm trans
cull disable
{
map textures/d1/treetmp1.tga
}
}
This shader doesnt work, can someone tell me what to change?