Hi there ...
I use blender since 1998 and I think I have a little familiarity with it.
I teach blender here in my little town in Brazil and the students are asking for to do a game or something like that...
To do a game is realy hard, 'couse I ain't a programmer, I am a designer, so... I realy like to play openarena and I want to model characters and maps for and to teach my stundents to do that, but I don't found any thing easy explain the process, or better, blender files from maps or characters.
I don't know:
- the scale to do it in blender (or else I will get something big or realy small);
- the frames actions (dead, jump, running, etc);
- type or size of textures (jpg, tga, png, size 256, 512, or texture for maps... I mean, for models it will be easy, I just need to see into model folder, so...);
- what is the best import and export script for maps and models? (and where to download?);
- When I export, will it be needed to open in gtkRadiant for some ajustments? (If yes, what kind of ajustments?)
- where can I found just ONE blender file example of a model and ONE of a map to openarena? (that will help me a loooot !!!)
- after that, what can I do to test? Just put it into the pak2-players.pk3 in /usr/share/games/openarena/baseoa or just to create another pk3 file? (and how to create?)
I hope to get some help here, 'couse if that happens, I and my students will do A LOT models and maps for openarena!!!
Thanks in advanced!!
Cheers