Title: openarena Post by: 0kelvin on February 19, 2009, 08:37:40 PM openarena
Title: Re: Hollowed cones Post by: fromhell on February 19, 2009, 09:53:17 PM Unreal textures, and even Unreal flares?
Title: Re: Hollowed cones Post by: Neon_Knight on February 20, 2009, 04:56:18 AM He showed me that screen on freenode, I guess he want to make a similar map, obviously with different textures.
UED works very differently from GTKR. TBH I don't know if that map, in special, can be possible on OA. Title: Re: Hollowed cones Post by: sago007 on February 20, 2009, 06:02:36 AM Radiant does not like the subtract tool (unlike the Unreal editor).
Radiants tools for spheres are limited. I think I would try to create a side of the sphere and then rotate it, although Radiants rotate tool is not that usefull either. Title: openarena Post by: 0kelvin on February 20, 2009, 09:19:49 AM openarena
Title: Re: Hollowed cones Post by: Neon_Knight on February 20, 2009, 09:26:51 AM Make sure you make all vertexes are well aligned or you'll have the "HoM nightmare"
Title: openarena Post by: 0kelvin on February 20, 2009, 10:42:58 AM openarena
Title: Re: Hollowed cones Post by: 0kelvin on February 22, 2009, 04:46:32 PM openarena
Title: Re: Hollowed cones Post by: epicgoo on February 22, 2009, 09:43:34 PM looks like a fun map
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