DeathByGuitar
Nub
Cakes 0
Posts: 48
|
|
« on: February 01, 2007, 05:42:59 PM » |
|
So that people who aren't familiar with the original quake 3 know that you actually CAN change the model from something other than the default model.
|
|
|
Logged
|
|
|
|
MilesTeg
Lesser Nub
Cakes 0
Posts: 144
|
|
« Reply #1 on: February 03, 2007, 03:25:37 AM » |
|
Hi this bug is already fixed in the svn and the next version will include a model button
|
|
|
Logged
|
"We are all connected"
|
|
|
DeathByGuitar
Nub
Cakes 0
Posts: 48
|
|
« Reply #2 on: February 03, 2007, 01:04:16 PM » |
|
svn? what's that, and how do i get it?
|
|
|
Logged
|
|
|
|
kit89
Member
Cakes 6
Posts: 636
Shoot him..
|
|
« Reply #3 on: February 03, 2007, 01:11:53 PM » |
|
SVN is what manages updates from a multitude of people. check here for a more detailed explanation: http://en.wikipedia.org/wiki/Subversion_%28software%29The svn can be found here: www.openarena.ws/svnOr you can go to the main page of OpenArena and at the top just under the banner its says SVN. You would usually use a program like wget to get all the files easily.
|
|
|
Logged
|
|
|
|
DeathByGuitar
Nub
Cakes 0
Posts: 48
|
|
« Reply #4 on: February 03, 2007, 01:21:44 PM » |
|
so is this basically a way of getting the latest updates outside of a official release? i could really use some help on this. i'm a pretty advanced computer user, but not a programmer or anything.
|
|
|
Logged
|
|
|
|
kit89
Member
Cakes 6
Posts: 636
Shoot him..
|
|
« Reply #5 on: February 03, 2007, 02:17:16 PM » |
|
Yes it is.
|
|
|
Logged
|
|
|
|
Ferk
Half-Nub
Cakes 0
Posts: 58
|
|
« Reply #6 on: February 04, 2007, 04:57:05 AM » |
|
Maybe it could be a good idea to make a 0.61 release to fix that (and add some of those great maps currently finished) at some point before the 0.7 release?
Getting all the 10 models and porting all of the Quake1 maps could take some time, and I think that a earlier release would show that this proyect is a very active one
|
|
« Last Edit: February 04, 2007, 04:59:16 AM by Ferk »
|
Logged
|
sorry for my english
|
|
|
dmn_clown
Posts a lot
Cakes 1
Posts: 1324
|
|
« Reply #7 on: February 04, 2007, 08:05:51 AM » |
|
Maybe it could be a good idea to make a 0.61 release to fix that (and add some of those great maps currently finished) at some point before the 0.7 release?
Or at the very least a security patch.
|
|
|
Logged
|
|
|
|
DeathByGuitar
Nub
Cakes 0
Posts: 48
|
|
« Reply #8 on: February 04, 2007, 09:52:40 AM » |
|
i agree. i'm all for a .61 or .65 release or something. too many people who use OA dont even know about the model button thingy, i stumbled upon it by accident. plus, the new maps are also great. to hell with nexuiz!
|
|
|
Logged
|
|
|
|
fromhell
|
|
« Reply #9 on: February 04, 2007, 12:46:33 PM » |
|
I know this may sound silly, but due to the delayed and popular reaction of the last release (12/2, noticed by 12/29 and late january) i'm heading towards the DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Roadmap#0.7]0.7.0 release. The main lead artist focus is currently on player characters and trust me, those are important for populated online games There's no deadline and it won't be "forever". The pace of cranking these out is already increasing. but yeah, that buffer overflow bug from earlier is quite nasty.
|
|
|
Logged
|
asking when OA3 will be done won't get OA3 done. Progress of OA3 currently occurs behind closed doors alone I do not provide technical support either.new code development on github
|
|
|
Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
|
|
« Reply #10 on: February 07, 2007, 08:15:26 AM » |
|
The main lead artist focus is currently on player characters and trust me, those are important for populated online games There's no deadline and it won't be "forever". The pace of cranking these out is already increasing. I agree. Too many gargoyles and green men running around. I wish everyone had my custom models. :p
|
|
|
Logged
|
*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
|
|
|
kit89
Member
Cakes 6
Posts: 636
Shoot him..
|
|
« Reply #11 on: February 07, 2007, 09:38:28 AM » |
|
I'm working on a few models, but I've slowed down due to Exams. The torture of exams!
|
|
|
Logged
|
|
|
|
Logan
Member
Cakes 2
Posts: 367
I'm one of those Canadians you've heard about
|
|
« Reply #12 on: February 07, 2007, 07:42:16 PM » |
|
I'm working on a few models, but I've slowed down due to Exams. The torture of exams! Put them off? :p
|
|
|
Logged
|
*Logan* Let Me Kill You In Open Arena--> Digichalk 0.8.5 Let Me Kill You In Quake Live--> Logan26
|
|
|
|