Title: circuit pattern Post by: nihilus on October 09, 2009, 01:14:01 AM hi! Thanks for the awesome resource replacements. I'm into CPM. so if the new CPM standalone game coming out involves open arena artwork, I may be contributing more. (I'm aware of the license problems..)
I'm working on some other large repeating patterns that I'll pass along if i ever get them done. The original path segments are not in the xcf because I drew this by changing the layer offset periodically, to make sure I was filling in negative space evenly (so, moving cutting and merging all the paths would have been painful). So the nihilus-circuit-texture.xcf is the simplest 'source'. The only original drop in texture replacement here so far is for metalfloor_wall_5bglowblu.jpg I'm the sole author of the attached works and I release these under the GPL2. This is just for reference for whoever cares, these are the id textures that have circuit artwork as a layer. ./base_wall: metalfloor_wall_10.jpg metalfloor_wall_11.jpg metalfloor_wall_12.jpg metalfloor_wall_14.jpg metalfloor_wall_15.jpg metalfloor_wall_15ow.tga metalfloor_wall_3.jpg metfloor_block_3.jpg ./sfx: metalfloor_wall_14bglow2.jpg metalfloor_wall_14b.jpg metalfloor_wall_5bglowblu.jpg metalfloor_wall_7b.jpg metalfloor_wall_9bglow.jpg metalfloor_wall_9b.jpg Title: Re: circuit pattern Post by: Udi on October 09, 2009, 02:27:00 AM Thanks for the texture. You may want to consider drawing the circuits in a vector graphical software like Inkscape. With that it's much easier to modify the lines and with snapping to grid it's more easier to draw parallel lines. I can draw it on Sunday in the evening.
Title: Re: circuit pattern Post by: Udi on October 11, 2009, 10:53:01 AM As promised here's the SVG file and the updated XCF attached. They will be released with a bigger pack, I've done another 3 texture with the circuit, so I'm just posting so you can use it in the meantime.
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