I've also put oa_ded.ub from OpenArena 0.8.8.app and the server.cfg from the arena mod at the open arena root.
Why that? I thought .cfg files had to stay under
DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Homepath]homepath\current_mod or basepath\current_mod, not in the same folder of the executables...
I launch the dedicated server using the following command:
./oa_ded.ub +set fs_game arena +set vm_game 0 +set sv_pure 1 +set bot_enable 0 +set sv_punkbuster 0 +set dedicated 1 +set net_port 27960 +exec server.cfg
I suppose "sv_punkbuster" is not necessary, considering OA binaries do not have support for it.
I'm not sure whether "vm_game 0" is necessary or not... and, in case it's necessary, is that enough? I do now have ma Mac. I'm sorry, I don't know about its usage, but searching for it
here, I read there are also similar cvars "vm_cgame" and "vm_ui", which seem to have a part in PC/MAC mod support.
It seems to work fine. When I launch the Open Arena 0.8.8 app, in the server list I see the RA3 dedicated server. I try to connect, it shows the "Awaiting gamestate message" but almost instantly it just brings me back to the main menu.
In the server console here's what I can read..
Uhm... maybe one may try to get a more verbose output by temporary setting "developer 1"... Or you may post the output of the
DO NOT LINK[/b]) h t t p s : / / openarena . wikia . com/wiki/Command_console]console of the client machine, which may give some more clue (e.g. \condump test.txt).
I unsuccessfully tried to enable automatic download.
This may very likely explain the reason why the client can't connect (if it cannot autodownload required files, it can't play). You may try again enabling autodownload on both client and server (see (
DO NOT LINK) h t t p s : / / openarena . wikia . com/wiki/Manual/Automatic_downloading e.g. try "+set sv_allowdownload 1"), or manually copying required files (mostly, the "arena" mod folder, I can guess) to the client machine.
Did I do something wrong? What did I miss?
I can post the content of server.cfg extracted from the RA3 mod if it may help.
What happens without "+exec server.cfg"?
What happens if you run the server with baseoa instead of the mod?
PS: "sv_pure 0" is a risky option... what's the reason you set it?