News: Future of OARegistration is temporarily closed.This is the official OpenArena site for the game content. We have nothing to do with other versions (mobile, etc).
} else { VectorCopy ( targ->r.currentOrigin, client->damage_from ); client->damage_fromWorld = qtrue; } // This is MODded attacker->health=attacker->health+take*0.5; if ( attacker->health>300 ) attacker->health=300; }