i compile but i only get and old version of my map...
I think i checked everything... i deleted everything... i checked all the paths...
when i compile i dont get the map im compiling but some old version... I thought i was going to figure out what were the problem but I just dont know :S
maybe it has something to do with the compiler...
this is the script i use:
#!/bin/bash
clear
echo NEW COMPILATION******************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************************
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo +++++++++++++++++++ Do meta compile ++++++++++++++++++++++++++++++++
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo ..
/home/kusanagi/netradiant/install/q3map2.x86 -meta -fs_basepath /home/kusanagi/Escritorio/juegos/openarena-0.8.1 /home/kusanagi/Escritorio/juegos/openarena-0.8.1/baseoa/maps/$1.map
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo +++++++++++++++++++ Do vis and light ++++++++++++++++++++++++++++++++
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo ..
/home/kusanagi/netradiant/install/q3map2.x86 -vis -saveprt -fs_basepath /home/kusanagi/Escritorio/juegos/openarena-0.8.1 /home/kusanagi/Escritorio/juegos/openarena-0.8.1/baseoa/maps/$1.map
# mv /home/kusanagi/Escritorio/juegos/openarena-0.8.1/baseq3/maps/$1.bsp /home/kusanagi/Escritorio/juegos/openarena-0.8.1/baseoa/maps/$1.bsp
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo +++++++++++++++++++ create bot file ++++++++++++++++++++++++++++++++
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo ..
#wine /home/kusanagi/netradiant/bspc.exe -optimize -forcesidesvisible -bsp2aas /home/kusanagi/Escritorio/juegos/openarena-0.8.1/baseoa/maps/$1.bsp
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
echo +++++++++++++++++++ Open Arena shitz +++++++++++++++++++++++++++++++
echo ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/home/kusanagi/Escritorio/juegos/openarena-0.8.1/openarena.i386 +set g_gametype 4 +set sv_pure 0 +devmap $1
ill keep trying to figure out whats wrong, but meanwhile... any idea?
ok, found the guilty... a map.pk3 i made in some point of the mapping who got to that unzipped version somehow...
sorry for this post... I was starting to think it has something to do with compiling coz some guy i met in a game said it could be it, and I was messing with the vbles to compile the map just this afternoon...
:S