I'd probably participate, but i'd want an explaination next to each ban with what the player did to deserve the ban.
I wanted to look into creating some program handling tempbans automaticly, but it'd be windows only and even our own server runs linux so i guess someone else has to. The only thing possible would be some php, but you'd still need to download the file manually.
OA085 has already an improved administration system and a permaban system : the question should be if it is useful to mantain a ban list to be shared between all the OA servers , something like UrT UAA Ban List.
If you are thinking to an automate system with tempbans , it already exists :
http://sourceforge.net/projects/bigbrotherbot/ It's written in python but it requires a regular DB ( eg MySQL ) to work , which increases servers complexity and costs.
What we should need is a cheats ( aimbot and "bot to aim" ) detect system and I mean an active system included in the game because pa
ssive systems like PB or VM ID codes or screenshots' sending are easy to be bypa
ssed.
Something like " a shot is always made by a key press and preceded by a true MOUSE movement " should be effective to neutralize many cheats.