Title: Those minor things are better in OA than in Q3A Post by: Fitacus on August 05, 2008, 06:09:47 AM - the console history (very useful for frequent using commands)
- automatic download with maximum speed Anymore u think? Title: Re: Those minor things are better in OA than in Q3A Post by: Narses on August 05, 2008, 06:40:06 AM speed is normal in OA, i think in q3 its too fast...there you are in 3 seconds dead in dm...in oa, its more balanced.
Only my opinion ;) Title: Re: Those minor things are better in OA than in Q3A Post by: Fitacus on August 05, 2008, 11:19:54 AM Wot has "speed" to do with game balance and higher skill level in Q3A? FAILURE!!!
Title: Re: Those minor things are better in OA than in Q3A Post by: zuma on August 06, 2008, 06:55:51 AM maybe he played cpma and was not familiar with ins and outs of it.
those minot rhings better in q3a than oa -fov not shaking when u get damage -no bobroll -disabling blood works (no blood from you on your screen) yes, its a mod feature, but still Title: Re: Those minor things are better in OA than in Q3A Post by: sago007 on August 06, 2008, 08:16:35 AM - the console history (very useful for frequent using commands) - automatic download with maximum speed You can get those 2 by using ioquake3 to play the original Quake 3. You will loose punkbuster support but get all other advantages. Title: Re: Those minor things are better in OA than in Q3A Post by: jackthompson on August 10, 2008, 11:08:29 AM - the console history (very useful for frequent using commands) - automatic download with maximum speed Anymore u think? 60 new crosshairs and (for admins) a (much needed) motd.cfg :D Title: Re: Those minor things are better in OA than in Q3A Post by: fromhell on August 10, 2008, 04:34:44 PM The weapon impact effects in OA don't suck compared to the awful ones in Q3A
Title: Re: Those minor things are better in OA than in Q3A Post by: Fitacus on August 11, 2008, 05:16:41 AM U mean GetQuaked sucks much more...?
Found out that OA supports MOUSE4 etc. (useful for enhanced bindings on mouse buttons). Should be the SDL? Anyway one point again to OA. |