Title: Mod question Post by: Case on August 20, 2008, 06:10:32 AM If a mod uses the network protocol 69, how can I go about making it work with the newer OA?
Trying to do get a bid for power server going btw Title: Re: Mod question Post by: sago007 on August 20, 2008, 06:29:03 AM A mod normally does not require a specific port. Protocol information is stored in the binary.
Title: Re: Mod question Post by: Case on August 20, 2008, 10:49:45 PM is that the cgame.qvm that your talking about? If so is there any way to edit qvm files?
Title: Re: Mod question Post by: sago007 on August 21, 2008, 02:18:23 AM cgame.qvm is the (client)game logic, you cannot edit it without the source and it should not be necessary.
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