Title: UltimateOA? Post by: fromhell on September 02, 2008, 08:21:43 AM Remember this?
http://www.gamers.org/pub/idgames2/partial_conversions/ultimate_quake/ This mod for the original Quake added new weapons, a class and magic system, and a lot of 'interesting' additions i've hardly seen anywhere else. You could be a tigerman (in oa's case, nekoyss) who could climb walls and jump high and make roary noises. You could be a borg that had phase variance for shields there was also grappling hooks and shrink rays and freeze guns and flamethrowers and even gunslingers with six shooters This was a fairly buggy mod though Title: Re: UltimateOA? Post by: Sauer2 on September 02, 2008, 08:36:27 AM It would be cool, if the action pack would contain some of this features
in a special game mode. I don't think, it makes any sense to work on two mods at the same time. CU, sauer2 Title: Re: UltimateOA? Post by: fromhell on September 02, 2008, 08:39:42 AM i wouldn't want such in the main vms though
i'm no flipendo but lol Title: Re: UltimateOA? Post by: Sauer2 on September 02, 2008, 02:44:53 PM i'm no flipendo but lol Yes, this guy was funny...at his own way.. |