Title: a quick fix for the invisible s_marine Post by: jessicaRA on December 07, 2008, 01:48:10 PM http://jessicara.co.uk/src/dl/z-081smarinefix.pk3 (http://jessicara.co.uk/src/dl/z-081smarinefix.pk3). you will still get missing texture warnings because i didn't correct the ones in the shader file not already included in the shader file but it does make s_marine visible on the legacy client.
Title: Re: a quick fix for the invisible s_marine Post by: jessicaRA on December 07, 2008, 02:17:58 PM by the way, this won't work on pure servers unless the server has the same pk3
Title: Re: a quick fix for the invisible s_marine Post by: Neon_Knight on December 07, 2008, 05:40:04 PM Graion Dilach has putted the fix on the SVN Commits thread.
I'm moving on to Linux, so by now I can't test it, but I will. Title: Re: a quick fix for the invisible s_marine Post by: jessicaRA on December 07, 2008, 06:11:19 PM i just thought it would be useful in pk3 form, as invisible players are definatly frustrating when they have the rail. i did test it in single player so it should work online if the server has it. and sorry i didn't know it was already posted as a fix elsewhere.
Title: Re: a quick fix for the invisible s_marine Post by: Neon_Knight on December 07, 2008, 06:50:42 PM Heh, no drama. ^^
I hope the fix can get its way on 0.8.2. |