Title: dedicated 1 upload my server on dpmaster.deathmask.net Post by: gattosilvestro on January 24, 2009, 07:55:01 AM Hi!
I've setted a dedicated server on Ubuntu 8.10 with oa 0.81, everything seems to work fine but I have a small problem I can not solve. I tried to search on the forum but I could not find anything useful. I found some guide, for example this (http://q3console.planetquake.gamespy.com/variables.htm), that says that dedicated 0 is a listen, 1 is lan, and 2 is internet. The main difference between 1 and 2 should be that dedicated 1 will not upload my server information on dpmaster.deathmask.net. Now, I start the server with the command Code: openarena-server +set dedicated "1" +exec myserver.cfg This is my configuration file: Code: set g_forcerespawn 10 I can not understand how this works. Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: fufinha on January 24, 2009, 08:07:47 AM What about adding +set sv_master1 ""
I'm not sure how this mechanism works but I just thought that dedicated would stop sending heartbeats to the master. You could start the game and type /sv_master1 and see if dpmaster is set. If you have already had it dedicated 2 then I think the servers are cached for some time.. the master servers may still ping them (I know lots of game trackers do) Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: fufinha on January 24, 2009, 08:10:41 AM Correction.. it maybe sv_master0 rather than 1 for the default master server.
Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: sago007 on January 24, 2009, 09:00:34 AM Current server binary ignores whether dedicated is 1 or 2. This is a workaround for an earlier bug there dedicated could not be set to 2. The dedicated cannot be set to 2 bug does no longer exist but the workaround was never removed.
In the development thread you can find another binary for 0.8.1 that currently has the bug that it cannot register with the master server at all. Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: fufinha on January 24, 2009, 09:30:27 AM Would blocking port 27950 be a quick workaround when people want to test stuff?
I've also had this issue but had no idea about this problem. Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: sago007 on January 24, 2009, 10:03:56 AM Yes. Blocking destination UDP port 27950 would prevent the game from advertising itself.
Title: Re: dedicated 1 upload my server on dpmaster.deathmask.net Post by: gattosilvestro on January 24, 2009, 11:23:49 AM These are the settings that I found in the console:
Code: sv_master1 = "dpmaster.deathmask.net" sv_master0 doesn't exist. I will solve the problem with +set sv_master1 "". Thanks missbehaving for the solution and sago007 for the explication of the source of the problem. |