Title: Quake 3 Demo runs fine, but Open Arena gets veeeery bad FPS Post by: xonev on January 29, 2009, 04:16:22 AM I downloaded the Quake 3 demo, installed it and it works great. I downloaded Open Arena, but when I try to play it (even on the menus) I get really bad mouse lag and frame rates. Here are my specs:
Pentium 4 2.4 GHz 1144MB RAM DirectX 9.0c Intel 82845G Graphics controller 64 MB video memory I've tried setting all my setting to the lowest possible - same problem. Tried turning off OpenGL extensions - same problem. What is going on? Title: Re: Quake 3 Demo runs fine, but Open Arena gets veeeery bad FPS Post by: fromhell on January 29, 2009, 04:26:34 AM Intel 82845G Graphics controller EW i remember that thing, it sucks at high resolutions!Things to try in the console: r_flares 0 (OA also has flares that work, Q3A does not) r_fastSky 0 (Some sky textures have a ludicrous amount of layers) r_detailTextures 0 (Unlike Q3A, OA actually utilizes this setting for layers of detail patterns similar to Unreal) r_bloom 0 (If you don't have a Geforce3/Radeon or better, you shouldn't use this.) You could also play with r_primitives (0, 1 or 2 - higher settings will 'freeze') No, vertex light hardly makes a fps difference. Another thing could be software mode kicking in for some reason when it shouldn't. Title: Re: Quake 3 Demo runs fine, but Open Arena gets veeeery bad FPS Post by: sago007 on January 29, 2009, 04:49:28 AM Tried turning off OpenGL extensions - same problem. Try re-enabling it. It has been reported that OpenGL extensions in rare cases need to be re-enabled.Title: Re: Quake 3 Demo runs fine, but Open Arena gets veeeery bad FPS Post by: xonev on January 29, 2009, 05:11:51 AM Sorry, should have tried updating my video drivers first - that fixed all my problems. Thanks anyway for the help.
Title: Re: Quake 3 Demo runs fine, but Open Arena gets veeeery bad FPS Post by: epicgoo on January 29, 2009, 09:48:04 AM go blame ioquake3 devs :D
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