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OpenArena => General => Topic started by: RAZ3R on January 30, 2009, 07:20:25 PM



Title: Different HUD?
Post by: RAZ3R on January 30, 2009, 07:20:25 PM
I just went to moddb (link given from openarena.ws under download links) and the screenshot they have of the latest version of oa is this:

(http://media.moddb.com/images/downloads/1/13/12708/nailgun2.jpg)

Which has a different hud to the default one (e.g. capture limit/caps position). Is this screenshot actualy from 0.8.1 and if so could someone please tell me how this hud is achieved?


Title: Re: Different HUD?
Post by: epicgoo on January 30, 2009, 07:27:52 PM
it is a different gametype


Title: Re: Different HUD?
Post by: chaoticsoldier on January 30, 2009, 08:36:10 PM
The screenshot comes from the MissionPack.
Click on MissionPack, then Create Server and go from there.


Title: Re: Different HUD?
Post by: Neon_Knight on January 30, 2009, 08:37:59 PM
Lol, I was going to post the same as chaoticsoldier. :P
I hope MP GUI will get fixed and completed for 0.8.2. :/


Title: Re: Different HUD?
Post by: sago007 on January 30, 2009, 11:39:16 PM
I hope MP GUI will get fixed and completed for 0.8.2. :/
I don't think anyone is actively working on it... patches for missionpack does not have to follow patches for baseoa.

The menu definitions for missionpack (like the bot files) was not released with the rest of the source code. fromhell has written them from scratch. They are supposed to have really high priority. Missionpack will make it easier to modify the menus ones complete.


Title: Re: Different HUD?
Post by: fufinha on January 31, 2009, 04:55:53 AM
Someone had something like that online as a gametype.. it looked nice.. was using a map called frozencolors.