Title: textures + shaders Post by: dmn_clown on December 23, 2006, 04:04:55 PM - fixed the badly b0rked invisible shader
- used the resulting texture to create a portal shader (now we can have mirrors and such) - new sky shader (one layer, nothing exciting) - red and blue transparent overlays for ctf and team maps - various original textures + effects Title: Re: textures + shaders Post by: dmn_clown on December 23, 2006, 04:10:37 PM the rest of it
Title: Re: textures + shaders Post by: Jeric Hikari on December 23, 2006, 04:43:27 PM Forgive my nubness, but how do you slip these into a preexisting build...you know, for those of us that would want these textures now as opposed to waiting for the next version. Rename the extention pk3?
Title: Re: textures + shaders Post by: fromhell on December 23, 2006, 05:14:35 PM checkout the svn and run the .bat file?
Title: Re: textures + shaders Post by: Jeric Hikari on December 23, 2006, 07:12:29 PM Never bothered with svns before(for anything) so I didn't know.
Thanks. Title: Re: textures + shaders Post by: dmn_clown on December 24, 2006, 08:22:16 AM two more shaders red and blue glass edge things
(there is a level that goes with these :) ) |