Title: Gametype and allowed weapons
Post by: uovobw on April 06, 2009, 10:23:19 AM
Hi everyone, i was wondering if there is a way to configure a server to only allow the plasma gun with unlimited ammo, in a way similar to the allrockets and instagib modes already provided. i also thought to make a map (or modify one, as i would have no idea where to start) with only that weapon spawned, but it's not the same. i googled a bit and read the wiki,but i could not find clues in the server config page nor find any mod doing this. even a pointer to documentation would be appreciated. thanks in advance
Title: Re: Gametype and allowed weapons
Post by: vindimy on April 06, 2009, 09:16:01 PM
hey, you're in luck because i was looking for the same thing sometime earlier and found what i needed. take a look at my server config. in the 'weapons' section, you'll find what you need. you can find more at http://oa.thedimi.net/configs/ // generated by quake, do not modify
sets ".Admin" "vindimy" sets ".e-mail" "me AT thedimi.net" sets ".Location" "California, USA" sets ".OS" "CentOS 5.2" sets ".Hosting" "linode.com / Hurricane Electric"
// server
seta sv_zombietime "1" seta sv_floodProtect "1" seta sv_wwwBaseURL "http://oa.thedimi.net/gameserver/0.8.1" seta sv_dlURL "http://oa.thedimi.net/gameserver/0.8.1" seta sv_wwwDlDisconnected "1" seta sv_wwwDownload "1" seta sv_dl_maxRate "1024000" seta com_hunkMegs "96" seta com_zoneMegs "96" seta com_soundMegs "8" seta sv_fps "20" seta sv_minRate "0" seta sv_maxRate "25000" seta sv_minUpdateRate "0" seta sv_maxUpdateRate "50" // seta tickrate "100" seta sv_pure "1" seta sv_minPing "0" seta sv_maxPing "350" seta sv_master5 "" // seta sv_master4 "master3.idsoftware.com" // seta sv_master3 "master0.gamespy.com" // seta sv_master2 "clanservers.net" seta sv_master1 "dpmaster.deathmask.net" seta sv_allowDownload "1" seta sv_maxClients "14" seta sv_hostname "^^11VINDIMY ^^33CTF ^^66" seta g_motd "<Welcome to CTF by VINDIMY>" seta g_log "" seta g_filterBan "1" seta g_banIPs "" seta g_logsync "0"
//bots
seta bot_minplayers "2" seta bot_enable "1" seta bot_nochat "1" seta g_spSkill "4"
// votes
seta g_allowvote "1" seta g_voteNames "/map/map_restart/nextmap/kick/clientkick/timelimit/fraglimit/" seta g_voteMinFraglimit "20" seta g_voteMaxFraglimit "100" seta g_voteMinTimelimit "10" seta g_voteMaxTimelimit "40" seta g_voteGametypes "/4/" seta g_voteMaps "*"
// network
seta net_socksEnabled "0" seta net_mcast6iface "0" seta net_enabled "1" seta net_ip "66.220.1.70" seta net_port "27960"
// options
seta r_smp "0" seta g_gametype "4" seta g_quadfactor "2" seta g_warmup "30" seta g_teamForceBalance "1" seta g_teamAutoJoin "1" seta g_friendlyFire "0" seta g_maxGameClients "14" seta g_regen "3" seta com_maxfps "20" seta g_forcerespawn "1" seta g_inactivity "500" seta g_weaponrespawn "1" seta capturelimit "8" seta fraglimit "50" seta timelimit "20" seta g_delagHitscan "1" seta g_delagProjectiles "1" seta g_sendStats "0" seta g_logCompatibilityMode "1" seta g_lms_mode "0" seta g_awardpushing "0" seta g_truePing "0" seta cm_playerCurveClip "1" seta dmflags "0" seta sv_strictAuth "1" seta sv_lanForceRate "1" seta vm_ui "2" seta vm_game "2" seta vm_cgame "2" seta com_introplayed "0" seta com_maxfpsMinimized "5" seta com_maxfpsUnfocused "10" seta com_ansiColor "0" seta com_blood "0" seta com_altivec "0" seta g_obeliskRespawnDelay "10" seta g_obeliskHealth "2500" seta g_obeliskRegenPeriod "1" seta g_obeliskRegenAmount "15" seta g_spawnProtect "1" seta g_protectTime "5" seta g_warnProtect "1"
// weapons
seta disable_item_armor_shard "0" seta disable_item_armor_combat "0" seta disable_item_armor_body "0" seta disable_item_health_small "0" seta disable_item_health "0" seta disable_item_health_large "0" seta disable_item_health_mega "0" seta disable_weapon_gauntlet "0" seta disable_weapon_shotgun "0" seta disable_weapon_machinegun "0" seta disable_weapon_grenadelauncher "0" seta disable_weapon_rocketlauncher "0" seta disable_weapon_lightning "0" seta disable_weapon_railgun "0" seta disable_weapon_plasmagun "0" seta disable_weapon_bfg "1" seta disable_weapon_grapplinghook "0" seta disable_ammo_shells "0" seta disable_ammo_bullets "0" seta disable_ammo_grenades "0" seta disable_ammo_cells "0" seta disable_ammo_lightning "0" seta disable_ammo_rockets "0" seta disable_ammo_slugs "0" seta disable_ammo_bfg "1" seta disable_holdable_teleporter "1" seta disable_holdable_medkit "1" seta disable_item_quad "1" seta disable_item_enviro "0" seta disable_item_haste "0" seta disable_item_invis "0" seta disable_item_regen "0" seta disable_item_flight "0" seta disable_team_CTF_redflag "0" seta disable_team_CTF_blueflag "0"
// missionpack
seta disable_holdable_kamikaze "0" seta disable_holdable_portal "0" seta disable_holdable_invulnerability "0" seta disable_ammo_nails "0" seta disable_ammo_mines "0" seta disable_ammo_belt "0" seta disable_item_scout "0" seta disable_item_guard "0" seta disable_item_doubler "0" seta disable_item_ammoregen "0" seta disable_team_CTF_neutralflag "0" seta disable_item_redcube "0" seta disable_item_bluecube "0" seta disable_weapon_nailgun "0" seta disable_weapon_prox_launcher "1" seta disable_weapon_chaingun "1"
// commands
exec maps.cfg
Title: Re: Gametype and allowed weapons
Post by: uovobw on April 09, 2009, 06:42:48 PM
this actually worked, after a minor tweaking! thanks a lot!
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