Title: forceplayer model Post by: logistic on March 08, 2010, 04:00:54 PM hey, i was wondering if its possible to force the player models to bright green like in quake 3?
Title: Re: forceplayer model Post by: fromhell on March 08, 2010, 06:13:38 PM this isn't a snafu, it's a sfuan
Title: Re: forceplayer model Post by: logistic on March 08, 2010, 08:01:05 PM this isn't a snafu, it's a sfuan ?Title: Re: forceplayer model Post by: Neon_Knight on March 08, 2010, 08:56:46 PM Snafu = Situation Normal: All F**ked-Up - Wiki (http://en.wikipedia.org/wiki/SNAFU)
Sfuan = Situation: F**k Up All Normal? Title: Re: forceplayer model Post by: logistic on March 08, 2010, 09:19:58 PM Snafu = Situation Normal: All F**ked-Up - Wiki (http://en.wikipedia.org/wiki/SNAFU) ok how does any of this help me?Sfuan = Situation: F**k Up All Normal? Title: Re: forceplayer model Post by: MIOW on March 08, 2010, 09:25:32 PM Sadly, it's not possible. Although, there was no such feature in vanilla Quake 3 either.
You can use custom brightskins (then you're unable to choose colors) or mods such as OSP, NoGhost, X-Battle, CPMA etc. Title: Re: forceplayer model Post by: logistic on March 09, 2010, 02:40:24 PM Sadly, it's not possible. Although, there was no such feature in vanilla Quake 3 either. ah ok. thanks a lotYou can use custom brightskins (then you're unable to choose colors) or mods such as OSP, NoGhost, X-Battle, CPMA etc. |