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OpenArena Contributions => Development => Topic started by: fromhell on November 08, 2007, 03:54:48 PM



Title: Missing startup console in later ioq3
Post by: fromhell on November 08, 2007, 03:54:48 PM
this sucks for windows users because if it can't run they won't have a clue on what happened. Bugging Timbo to undo it has been unsuccessful since he thinks he's god and believes it's "not portable" for it being removed. BIG STEP BACK IMO.

I can't have this gone in OA. Ever.


Title: Re: Missing startup console in later ioq3
Post by: iLeft.bye on November 08, 2007, 04:54:40 PM
burn timbo or wait him to be burnt in sw hell

removing existing functionality for the sake of portability is not a good programming experience in my  humble opinion
also SDL totally changes the input behavior on windows. This may not look like problem at first but it will definitely make former players sad ... really sad

I wonder why ioquake3 project derailed. As far as I can tell they are doing more than maintaining the engine


Title: Re: Missing startup console in later ioq3
Post by: dmn_clown on November 08, 2007, 09:35:22 PM
this sucks for windows users because if it can't run they won't have a clue on what happened.

That's what error log files are for, stderr.txt should be created across all systems when the game can't run which is better than a console window that may only be readable for a split second on certain machines.

In short you don't need the console window for error reporting, especially when it is unreliable.