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OpenArena => Multiplayer => Topic started by: Gordo on November 25, 2007, 10:43:41 AM



Title: *Campers*
Post by: Gordo on November 25, 2007, 10:43:41 AM
Yes those who stand armed to the teeth by the spawn points, all in order to gratify their Frag score... Just getting into the multiplayer and have met a few, and yes it jarrs me. I enjoy the general madness and running round, learning techniques, and watching those who are top of scores, without camping. I wonder if theres anyway the spawn points could be more randomized..ie:spawn anywhere based upon some random generator or something... Anyway, im sure im not alone, and im sure theres others who enjoy *De-Tenting* the campers as much as i do. Enjoy G


Title: Re: *Campers*
Post by: andre321 on November 25, 2007, 12:08:56 PM
random spawning points would make people spawn inside walls/lava:) i hate campers too but theres nothing you can do about them, they will always exist. and, as you said, killing campers is always great fun


Title: Re: *Campers*
Post by: Phenax on November 25, 2007, 12:28:24 PM
Camping is a valid tactic, but if overused, can become a detriment to the player. Although it may be annoying, it is definitely easy to counter.. I would not touch anything for that :)


Title: Re: *Campers*
Post by: dmn_clown on November 25, 2007, 12:58:55 PM
That is when you should throw out all that you think you know about the game and start hunting campers.  It's amazing how quickly they'll leave a server when their favorite campground is suddenly open to attack.


Title: Re: *Campers*
Post by: iLeft.bye on November 25, 2007, 01:11:39 PM
Kill Whoring
 \
  Camping


Title: Re: *Campers*
Post by: w1zrd on November 25, 2007, 02:18:54 PM
Grab a stick, some sausages, a portable grill and start camping where they stand..


Title: Re: *Campers*
Post by: next_ghost on November 25, 2007, 03:09:41 PM
The biggest fun is railing campers while flying around them faster than rocket. :D


Title: Re: *Campers*
Post by: Gordo on November 25, 2007, 04:40:24 PM
just on a no camping server, was nice to see the mod boot one, although i know sometimes you run by a spawn, and ta da... prey, its the weapon spawns and the player spawns that these *types* frequent... So all in all a Not-So happy camper i witnessed...hehe.


Title: Re: *Campers*
Post by: kit89 on November 26, 2007, 12:29:11 AM
Why not camp the the campers? :)


Title: Re: *Campers*
Post by: Gordo on November 26, 2007, 02:45:31 AM
Why not camp the the campers? :)
That would be dropping to their level of lazyness, or whatever motivates them to stand next to spawns with rocket on auto... Maybe give them their own *Happy Campers* server, Requirements: Camping at spawns only. then they could spend hours waiting for spawns...as that is all they would be doing maybe the game would lose some of its glitter on them, but you never know, But when i get fragged more than once at the same re-spawn then i make a habit of going back and trying till i get them, maybe remind them in chat that theres a whole map out there...hehe.


Title: Re: *Campers*
Post by: w1zrd on November 26, 2007, 03:23:02 AM
Why not camp the the campers? :)
That would be dropping to their level of lazyness, or whatever motivates them to stand next to spawns with rocket on auto... Maybe give them their own *Happy Campers* server, Requirements: Camping at spawns only. then they could spend hours waiting for spawns...as that is all they would be doing maybe the game would lose some of its glitter on them, but you never know, But when i get fragged more than once at the same re-spawn then i make a habit of going back and trying till i get them, maybe remind them in chat that theres a whole map out there...hehe.
Happy Campers, love the idea :)


Title: Re: *Campers*
Post by: fromhell on November 26, 2007, 05:20:39 AM
(http://upload.wikimedia.org/wikipedia/en/8/8a/Orz.png)


Title: Re: *Campers*
Post by: Gerbil on November 27, 2007, 08:47:25 AM
you want random spawns?

how about simply adding MORE spawns? yes, some maps have only ONE spawn, and it reallly really sucks. I think the name of that map is CBCTF1. it pisses me off. that whole maps should be gone.

as for campers, let them camp. they aren't doing their team a favor. Campers are noobs who dont know how to move; take advantage of that. Know where one is hiding, then gaunt thier ass. strafe jump to approach. sidestep to avoid rockets. my favorite campers are the ones that spam rockets in the base maps, they wont even hit anything lol. in fact, they do a disservice to their team, as they may hit the already wounded flag carrier thats trying to come home, slowing him down to eaisily be picked off by the other team. more than that, they wont go to pick up the flag! they just stand there spamming a short range weapon at long range. It sucks. I hate campers, but only when they are on my team.


Title: Re: *Campers*
Post by: Fitacus on November 27, 2007, 09:11:30 AM
Oh dear OA is no cs aka camper-strike :D


Title: Re: *Campers*
Post by: w1zrd on November 27, 2007, 11:14:59 AM
I hate campers, but only when they are on my team.
Put on friendly fire ;)


Title: Re: *Campers*
Post by: dmn_clown on November 27, 2007, 02:12:18 PM
how about simply adding MORE spawns? yes, some maps have only ONE spawn, and it reallly really sucks. I think the name of that map is CBCTF1. it pisses me off. that whole maps should be gone.

Why do people insist on playing ctf maps in ffa mode?


Title: Re: *Campers*
Post by: sago007 on November 27, 2007, 05:48:41 PM
Why do people insist on playing ctf maps in ffa mode?

They just do. Fact.

CBCTF1 does also only have one respawn point per team in team mode (0.7.1)


Title: Re: *Campers*
Post by: dmn_clown on November 27, 2007, 05:55:02 PM
That is not a good enough explanation.


Title: Re: *Campers*
Post by: Gerbil on November 28, 2007, 12:50:23 AM
Why do people insist on playing ctf maps in ffa mode?
I was talking about ctf maps in ctf gametype ;), as i practically only play ctf/ctf varients. I agree with your point though.

I know that hydronex only has two spawns in dm, iono about any others. It sucks, where you mostly die/kill ppl like this: <person A> tried to invade <person B>'s personal space. wow. nice map. plus, for the one-two ppl who do escape the constant "spawn killing spawn" spree, they just camp to their hearts content, picking anyone else who escapes. that map isnt even playable. not even a little bit. the whole game is absorbed in the spawn point(s).

Put on friendly fire ;)
haha ya, shoot/gaunt em in the face enough times, maybe they'll learn their lesson :)


Title: Re: *Campers*
Post by: rashdawg on November 30, 2007, 07:42:17 AM
I like to sneak around the rail gun structure in hydronex and gaunt the 2 or 3 campers that like to camp in there. I also sometimes want friendly fire on so i can rocket people just standing on rocket weapon spawn.


Title: Re: *Campers*
Post by: pulchr on November 30, 2007, 08:49:34 AM
sometimes when people camp the rail on ctf4ish i can't help myself from being a bit naughty.
if it's the other team i just kill them. however if it's someone on my team i jump up there, and knock them off the platform with a rocket from behind, most of the times they don't even realize what just happened :)


Title: Re: *Campers*
Post by: antisocialist on December 04, 2007, 03:01:57 PM
i have this problem in other games, easily countered via rocketing them from a distance (they so absorbed in the spot they camping that they dont see it till its too late)

my problem is when i go online the game goes to loading and says "this map has a low ping" and takes like 3 hours to load and by then im bored of waiting and do sumthing else

EDIT: i was using the version in the ubuntu repos, just so happens that that version is 6
im using the version from getdeb now ( latest version )


Title: Re: *Campers*
Post by: Gerbil on December 04, 2007, 04:17:59 PM
If it says this server for low pings only, then you cant get onto that server. perhaps try again. I would not reccomend rocketing from a distance, as there is a chance of them seeing it. I use rockets/plasma to cover my rush towards them, so when the rockets/plasma get near, they move away, messing up thier shot. Then you can easily move close and finish them. another option is just to shoot tehm with a rail gun.


Title: Re: *Campers*
Post by: antisocialist on December 20, 2007, 09:45:49 AM
. another option is just to shoot tehm with a rail gun.
sometimes they camp on the megahealth, that would take 2 shots


Title: Re: *Campers*
Post by: w1zrd on December 20, 2007, 09:49:47 AM
(http://www.igniq.com/images/campers_lg_230805.JPG)


Title: Re: *Campers*
Post by: pulchr on December 20, 2007, 10:05:49 AM
wiz, what's that, your wallpaper?


Title: Re: *Campers*
Post by: w1zrd on December 20, 2007, 11:31:01 AM
wiz, what's that, your wallpaper?
nah, some random picture off the Internet from people with similar ideas in regards to camping..
My wallpaper has a rather simplistic look, but yet very inspirational :)


Title: Re: *Campers*
Post by: antisocialist on December 21, 2007, 01:07:01 AM
campers cant camp in some ctf levels ( i think one is cbctf1 ) because the place they camp from ( railgun spawn ) has such a small amount a viewable area as compared to the total area of the level, you can kill them rather easily.


Title: Re: *Campers*
Post by: Gerbil on December 22, 2007, 12:32:10 PM
oh god no cbctf1. i think that your thinking of ctf4ish. you can still camp on the rail spawn, as you have a very clear veiw of the side your faceing. in cbctf1, your railgun gets outranged if they are far enough, making it impossible to hit ppl on the far side of the map.

In the long run, camping will only make easy kills for everyone else.
unless the camper actualy know what thier doing, and moves around a bit O.o lol but i doubt such things exist.


Title: Re: *Campers*
Post by: El Sheriff on May 04, 2008, 07:02:10 PM
*cough* *cough*


Title: Re: *Campers*
Post by: Gerbil on May 04, 2008, 07:11:59 PM
(http://imgs.xkcd.com/comics/join_myspace.png)
carebearstare.

EDIT: sorry, this was just my first thought after reading your post :P dont ask me why..


Title: Re: *Campers*
Post by: fromhell on May 05, 2008, 01:21:38 AM
*frumple*


Title: Re: *Campers*
Post by: El Sheriff on May 08, 2008, 01:54:38 PM
brutos =P


Title: Re: *Campers*
Post by: BrainChemistry on May 12, 2008, 05:49:58 AM
Quote from: Gerbil
you want random spawns?

how about simply adding MORE spawns?

Agreed. This is the easiest solution. Even for CTF maps this should work.


Title: Re: *Campers*
Post by: HITMAN on May 12, 2008, 11:24:08 AM
i think the camping problem stems from weapon location. IMO, Weapons should be located between both groups or a good distance away from the flag. Ammo and health should only be near the flag. Also, i think respawning next to a strong weapon encourages ppl to camp.


Title: Re: *Campers*
Post by: cosmo on May 12, 2008, 11:34:04 AM
That's why maps need to be tested especially for gameplay reasons. Too bad there are not many around here willing to do so.


Title: Re: *Campers*
Post by: rashdawg on May 13, 2008, 07:54:05 AM
I would test maps. :D I know how to make maps, but I never really finish and release anything.  My map detailing and texturing are not quite good enough yet.  IMO there need to be some TDM specific maps that emphasize entire map control, but no one plays TDM. :(


Title: Re: *Campers*
Post by: cosmo on May 15, 2008, 03:24:29 AM
Hey rashdawg we should discuss important elements of TDM maps. I'm not sure what is needed for 'map controling'. It's not that you're able to run 'routes' to get all important items just as they respawn, is it?


Title: Re: *Campers*
Post by: Gerbil on May 15, 2008, 07:42:15 AM
Team deathmatch is essentially deathmatch only you dont shoot roughly half of the people you see ;)

TDM
Team Deathmatch is where things start to get a little more tacticle. Here being killed you uust avoid AS much as you must try and kill the opposition. If you get killed the other team get a point, if you kill them your team gets a point. You should try and stay in communication with your team here (/say_team) and it is good to have binds, (e.g. /bind t say_team "stick togeather!"), now when you press t you say that message to your team. Really the best way to win in tdm is to stick togeather, and make sure you alll have weapons and armour before engaing the enemy. If they are disorganised and split up they should all be easy to take down. Also from the options menu you should turn on 'draw team overlay', this will put a box on your screen telling you at all times where you team mates are, what weapon they have out and how much health they have.

So it seems that for a good team deathmatch map, you would have a larger map. There should be a few large rooms with essentials like important weapon pickups and lots of escape routes ;)


Title: Re: *Campers*
Post by: Mr. Oho on May 20, 2008, 04:14:18 PM
random spawning points would make people spawn inside walls/lava

Thats not realy true. With some tracing around you can find 'valid' spawn points.


Title: Re: *Campers*
Post by: lml{-_-}lml on July 19, 2008, 07:56:04 AM
sometimes when people camp the rail on ctf4ish i can't help myself from being a bit naughty.
if it's the other team i just kill them. however if it's someone on my team i jump up there, and knock them off the platform with a rocket from behind, most of the times they don't even realize what just happened :)


LOL i do exactly the same,....i so hate campers on that map because i like the map itselfe alot i can play it hours on end. if there is NO camping that is

The rail platform should be redone  imo and replace the old  ctf4ish map in the new version
Because u cant shoot enemy-campers from below when they are on your side of the map anymore,like in Q3 ctf4  (is that on purpose or just look-over? )
In q3ctf4 there is a hole the the platform trough wich u can shoot down or shoot up from base to kill someone on the platform
 
So a railer can stay there almost indefenatly if there is noone to rj-jump of the bouncepad up to rail
I also find that the physics are a tiny bit on the high side or is that just me?

I know its possible to play a great  match without anyone camping rail.
Althought i dont mind unskilled campers (people who just started to play the game,..(it shows) to stay on rail so they can have a little practice), but then again when someone from the other team sees some1 up there they always start camping themselfes without checking the skills of that camper. Dont get me wrong i shoot anyone off the platform if i can

Greatz  


Title: Re: *Campers*
Post by: Cacatoes on July 24, 2008, 06:50:52 AM
Agreed, a way to kill campers from below would be a good point, otherwise you can only minigun the guy for a short time as he shoots you.

Some people also are reluctant to BFG, as it spoils a bit the gameplay ; it's mainly a way for noobs to collect a few frags.


Title: Re: *Campers*
Post by: CFQ on July 24, 2008, 07:38:40 AM
----


Title: Re: *Campers*
Post by: mugglewumpmatt on August 11, 2008, 12:11:42 PM
I agree that spawn camping is a sad/bad way to get kills but please see that tactical ambush and sitting on a weapon spawn are a legit tactic for FPS 's and for me to find a good camper  kill him and steal his spot wait for him to try and get it back kill him again is fun and a game within its self.


Title: Re: *Campers*
Post by: ic3w1nd on August 11, 2008, 12:51:17 PM
To prevent “long distance camping” (especially on ctf4ish) we decided to disable the railgun and the BFG. The game is a lot more dynamic, if you don’t need to worry about being shot in the back from of of the platforms above the bases and therefore try to get there as fast as possible.


Title: Re: *Campers*
Post by: fufinha on August 11, 2008, 01:32:23 PM
Nothing worse than a back shot when you can't hear the enemy. If it's freezerail it's like walking into a lamp post, you just stop dead still holding in the forward key.. bah :)


Title: Re: *Campers*
Post by: rancid punx on August 21, 2008, 03:37:17 PM
ive had it with this game

campers have ruined every fkn map i go on

id rather watch paint dry than be repeatedly railed by these wankers

campers and the idiot who invented the rail gun have fked this game up

goodbye.


Title: Re: *Campers*
Post by: fromhell on August 21, 2008, 03:42:05 PM
Don't let the way hit the door on your ass out !


Title: Re: *Campers*
Post by: fufinha on August 21, 2008, 04:17:43 PM
Campers are generally noobs. At least it wasnt OA related since campers are a generic breed of people  we all have to live with


Title: Re: *Campers*
Post by: chaoticsoldier on August 22, 2008, 02:41:24 AM
At least it wasnt OA related since campers are a generic breed of people  we all have to live with

That's right, and rancid punx is going to have a really hard time trying to find a similar game that doesn't have campers.
There's nothing wrong with the game.


Title: Re: *Campers*
Post by: fufinha on August 22, 2008, 10:23:31 AM
--


Title: Re: *Campers*
Post by: Cabb0 on September 18, 2008, 12:40:01 AM
LOLZ my first CTF game in months not to mention new version , and i am called a camper. ( while slaughtering the 4 person team  (who was playing 2 people and 2 bots)  from diferent places on the map with every frag) i started down 3 to nothing and we won 7/6 in sudden death ( i know i know if i was so good we'd have won with them still having 3) but it was a fun game. i scored 111 points and got called a camping hacker at the end, and i was there for like half the time the 4 man team was.


Title: Re: *Campers*
Post by: pulchr on September 18, 2008, 03:32:10 AM
can i have your e-autograph?


Title: Re: *Campers*
Post by: Gerbil on September 20, 2008, 07:45:27 AM
LOLZ my first CTF game in months not to mention new version , and i am called a camper. ( while slaughtering the 4 person team  (who was playing 2 people and 2 bots)  from diferent places on the map with every frag) i started down 3 to nothing and we won 7/6 in sudden death ( i know i know if i was so good we'd have won with them still having 3) but it was a fun game. i scored 111 points and got called a camping hacker at the end, and i was there for like half the time the 4 man team was.
your just too good mate :P


Title: Re: *Campers*
Post by: KILLIE THE GREAT on January 10, 2009, 07:42:50 AM
CAMPING IS GOod, only do it for 3 seconds everytime u have to


Title: Re: *Campers*
Post by: KILLIE THE GREAT on January 10, 2009, 07:44:37 AM
like.... stop, aim, shoot, go..


Title: Re: *Campers*
Post by: yasha on January 10, 2009, 07:50:10 AM
I see no problem in camping... If you are camping at enemy base :D.

Camping is just lame kind of play. Every FPS has it's own lame tactic. That tactics can look good to noobs, but campers can't do anything against good players. And when camping you miss all the fun :p. I like to do humiliation on campers.... :D :D :D.


Title: Re: *Campers*
Post by: Neon_Knight on January 10, 2009, 08:49:54 AM
I like to do humiliation on campers.... :D :D :D.
Me too. :D


Title: Re: *Campers*
Post by: Peter Silie on January 10, 2009, 07:54:56 PM
who wants to camp should play camperstrike and not oa.


Title: Re: *Campers*
Post by: yasha on January 11, 2009, 04:05:09 AM
Some think rail is invented for campers... I say rail is invented for instagib and for nice aiming. Like when you are flying, opponent is flying with your flag and you shoot him down. Only problems that on instagib people always camp at their base. Some games detect campers by themself, and than write "playersname is camper" or just kill him. Or kick from server.

Is it possible to add b3 (bigbrother) to OA? It's bot which can control some server and do what is said to him. Like kicking for misbehaving, for team killing (depends on friendly fire),  camping, inactivity, and can say some things (like "visit our page at openarena.ws").


Title: Re: *Campers*
Post by: JESUS SCOUSE on January 11, 2009, 05:57:11 AM
Camping is good for OA.
Think about it.....
Oa is fast paced and for a Noob almost impossible to play.
By camping noobs feel they are contributing to the game.
Eventually they learn to be better and stop camping.
Then you have another convert to the game.
How many on here can honestly say they didn't camp when the first started?



Title: Re: *Campers*
Post by: yasha on January 11, 2009, 06:18:16 AM
Camping is good for OA.
Think about it.....
Oa is fast paced and for a Noob almost impossible to play.
By camping noobs feel they are contributing to the game.
Eventually they learn to be better and stop camping.
Then you have another convert to the game.
How many on here can honestly say they didn't camp when the first started?

I never camped. I think that's because i can't aim very good, so all my frags are from small distance, mostly few rockets which damage you when they hit ground near you. And sometimes plasma gun where every 10th bullet hits target. I am still noob, but i don't camp.


Title: Re: *Campers*
Post by: Rose Wine on January 11, 2009, 07:49:03 AM
In instagib at lest you can defend yourself, the camper has the rail and you has the rail, both are in the same situation. The problem is when the rail is far, as zumz said, then a good railer camping can ruin the game. Anyway I don't see a problem if all the campers meets in a server (maybe rofl instagib :) ) and leave all the others in peace.


Title: Re: *Campers*
Post by: KILLIE THE GREAT on January 11, 2009, 08:21:59 AM
camping can be usefull, dont do it too much, just think, very long ranges, think u can rail some with standing still? I do it's to stop flag carriers, and long range threats, thats what camiping is for, dont call me a camper, but.... every one will camp at least 4 tmes, in a match, for a few seconds.... i think


Title: Re: *Campers*
Post by: >U.A.C<union aerospace corp. on February 02, 2009, 07:46:07 AM
Le monde se divise en deux categories: les courageux, ceux qui savent faire face aux ennemis les plus coriaces avec determination et
ceux qui restent planque a ne rien foutre en attendant la victoire au detriment de l esprit d equipe: les CAMpers!!
Mais ce ne sont ni des parasites, ni d espions :cool: plutot un genre de personne qui veulent etre sur le champ de bataille;sans pour autant "sacrifier" sa propre virtuelle vie, pour capturer des foutus flags. Il faut leur dire encore et encore, que ce n est jeu pour le fun;mais paix a leur ames quand ils se retrouveront outside the arenapour la simple et bonne raison:WE DIDNT NEED CAMPERS!!!


Title: Re: *Campers*
Post by: HITMAN on February 02, 2009, 09:04:07 AM
Camping is good for OA.
Think about it.....
Oa is fast paced and for a Noob almost impossible to play.
By camping noobs feel they are contributing to the game.
Eventually they learn to be better and stop camping.
Then you have another convert to the game.
How many on here can honestly say they didn't camp when the first started?



I always found camping quite boring. Waiting for someone to come so you can frag them is wack; Why not, just go and frag them for yourself. I do agree with you on new players not able to compete so they fallback and defend but it can lead to bad habits.


Title: Re: *Campers*
Post by: sittingduck on February 02, 2009, 11:17:35 AM
The only thing worse than campers is people whining about campers.


Title: Re: *Campers*
Post by: Neon_Knight on February 02, 2009, 11:39:13 AM
Railing while moving or jumping rules more than railing while being quiet and steady as a statue...


Title: Re: *Campers*
Post by: HITMAN on February 02, 2009, 12:06:07 PM
The only thing worse than campers is people whining about campers.

I have one better.
Whats worst that people whinning about campers?

People whinning about camper in game, while the flag is loose and right next to them....that really ticks me off :-/ shut up and pick up the damn flag


Title: Re: *Campers*
Post by: Neon_Knight on February 02, 2009, 12:17:03 PM
I have another worse too... except when someone is as spectator and the only exceptions are GL/HF, GG, N1, etc.

What's worst than whinning about camper in game, while the flag is loose and right next to them? People who chats ingame.


Title: Re: *Campers*
Post by: RAZ3R on February 02, 2009, 01:48:11 PM
You have a problem with chatting in game? It's just being social and enjoying yourself.


Title: Re: *Campers*
Post by: HITMAN on February 02, 2009, 02:40:01 PM
You have a problem with chatting in game? It's just being social and enjoying yourself.

Looked like he touched a nerve..U a in-game chatter, Razer :P ?


Title: Re: *Campers*
Post by: Neon_Knight on February 02, 2009, 03:42:05 PM
The problem with chatting ingame (outside of the game is another deal) is that it interrupts all the action and makes you an easy victim. Isn't for nothing that there're the infamous "talk-killers", "chat-killers", I don't know what the exact name is. I guess that it is forbidden in competitions like WCG, ESWC, I don't know.

I mean, a commentary once by some time is good, but using the server as a merely chat server... no... I don't think so...


Title: Re: *Campers*
Post by: pulchr on February 02, 2009, 04:46:37 PM
if you stop to type in a game it's really your fault if people shoot at you. and if you feel that you have to talk for a long time just switch to spectator mode.

i don't attack player with the chat bubble (unless they carry the flag). imo people chatting while playing is fun.

however, what i do not like is that the chat disappears so quick, i often bring down the console to read what people said, and it goes up very quick among all the blah blab killed blah blah... question: how do i move the chat replies away from the other info so i get more time and can read more lines at the same time (just as in team chat). those commands i'd like to know :)


Title: Re: *Campers*
Post by: RAZ3R on February 02, 2009, 06:08:40 PM
pulchr:
cg_teamChatHeight "5" //up to 5 lines of text disaplyed
cg_teamChatTime "20000"


Title: Re: *Campers*
Post by: Neon_Knight on February 02, 2009, 06:34:46 PM
if you stop to type in a game it's really your fault if people shoot at you. and if you feel that you have to talk for a long time just switch to spectator mode.

i don't attack player with the chat bubble (unless they carry the flag). imo people chatting while playing is fun.
Me too, but sometimes that's annoying. Sometimes you frag accidentally someone who is chatting instead of playing.


Title: Re: *Campers*
Post by: pulchr on February 02, 2009, 07:38:11 PM
pulchr:
cg_teamChatHeight "5" //up to 5 lines of text disaplyed
cg_teamChatTime "20000"

i might be stupid, but the "cg_team" tells me this is for the team chat.
are there similar commands for the usual chat?

Me too, but sometimes that's annoying. Sometimes you frag accidentally someone who is chatting instead of playing.

yeh, i know it happens sometimes, and from some angles it's not even possible to see the chat bubble - that can give some angry replies :Z


Title: Re: *Campers*
Post by: RAZ3R on February 02, 2009, 07:48:13 PM
question: how do i move the chat replies away from the other info so i get more time and can read more lines at the same time (just as in team chat).

Sorry, I took 'just as in team chat' to mean you just wanted these command for team chat. No you can't do this for normal chat.

In team games you have to chat frag I think, else you never know when they might decide to stop chatting and start attacking you (e.g. you grab flag, turn around and suddenly the guy chatting you just turned your back to isn't chatting any more and has a rail gun). Using people talking to increase your score in dm is just lame though.

Neon_Knight: if it's a clan game ofcourse, but in public games you have a problem with this also?


Title: Re: *Campers*
Post by: pulchr on February 03, 2009, 01:19:08 AM
Sorry, I took 'just as in team chat' to mean you just wanted these command for team chat. No you can't do this for normal chat.

if it's not possible it should be implemented in openarena! :)


Title: Re: *Campers*
Post by: sittingduck on February 03, 2009, 11:06:54 PM
Chat bubble = FREE FRAG!! 


Title: Re: *Campers*
Post by: Gerbil on February 04, 2009, 10:01:53 AM
Chat bubble = FREE FRAG!! 
wooooo!!!!!!


Title: Re: *Campers*
Post by: Neon_Knight on February 04, 2009, 10:04:24 AM
He got the right...


Title: Re: *Campers*
Post by: KILLIE THE GREAT on February 04, 2009, 12:55:52 PM
Chat bubble = FREE FRAG!! 
i totally agree!!