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OpenArena Contributions => Maps => Topic started by: antisocialist on December 31, 2007, 01:33:47 AM



Title: whats teh best map making program?
Post by: antisocialist on December 31, 2007, 01:33:47 AM
im new to 3d making, never done it before but i want to try it, anything good for me (i use linux, and have access to a windows comp, but linux is preferred)


Title: Re: whats teh best map making program?
Post by: w1zrd on December 31, 2007, 09:16:02 AM
im new to 3d making, never done it before but i want to try it, anything good for me (i use linux, and have access to a windows comp, but linux is preferred)
Old school mapping is done with GTK Radiant in most cases but you will see that the future of mapping is within Blender since it gives you the flexibility to work with meshes and gives your complete control.


Title: Re: whats teh best map making program?
Post by: fromhell on December 31, 2007, 12:28:43 PM
Don't suggest that. Vising with that sucks.


Title: Re: whats teh best map making program?
Post by: antisocialist on December 31, 2007, 01:29:56 PM
but what is good for beginners? (ie ppl who have never done 3d making a day of their life)


Title: Re: whats teh best map making program?
Post by: dmn_clown on December 31, 2007, 01:38:17 PM
Old school mapping is done with GTK Radiant in most cases but you will see that the future of mapping is within Blender since it gives you the flexibility to work with meshes and gives your complete control.

Not really, ase's have 0 vis blocking which means that you have to load any ase mesh into Radiant to convert to q3brush work or your map will run like absolute crap on anything other than high-end hardware.

The brush model isn't quite dead yet and probably won't die completely off, especially when companies are still using id tech 3 and 4.

but what is good for beginners? (ie ppl who have never done 3d making a day of their life)

GtkRadiant


Title: Re: whats teh best map making program?
Post by: steauengeglase on December 31, 2007, 02:31:18 PM
Get it here:
http://qeradiant.com/cgi-bin/trac.cgi

Setup for OA here:
http://openarena.ws/board/index.php?topic=213.0

Great list of links:
http://openarena.ws/board/index.php?topic=317.0

Not half-bad tutorial:
http://en.wikibooks.org/wiki/GtkRadiant


Title: Re: whats teh best map making program?
Post by: w1zrd on December 31, 2007, 02:55:11 PM
It takes a more powerful machine to run, which is completely true hence I used 'the future of mapping' since most people don't have 1999-ish hardware any longer (except me). Donkey's 'Ripper's Playground (http://www.map-factory.org/quake-3/all/deathmatch/ripper-s-play-ground)' (Q3) is a good map example made in Blender (and it doesn't take a monster machine to run)


Title: Re: whats teh best map making program?
Post by: fromhell on December 31, 2007, 02:58:22 PM
oa's target machine is common 1999 machines (500mhz machines with 16mb cards)

I'd rather not have these alienated.


Title: Re: whats teh best map making program?
Post by: kit89 on December 31, 2007, 03:34:23 PM
To start off with stick with GtkRadiant.

Tho the best option is to use a mixture of GtkRadiant & Blender. For me I use Radiant to create the level structure & then Blender for detail models. Like statues or barrels.

Never used Blender to create a full map tho.


Title: Re: whats teh best map making program?
Post by: w1zrd on December 31, 2007, 04:49:21 PM
oa's target machine is common 1999 machines (500mhz machines with 16mb cards)

I'd rather not have these alienated.
Makes sense since OA is supposed to clone Quake III from that era.


Title: Re: whats teh best map making program?
Post by: antisocialist on December 31, 2007, 05:32:41 PM
is there a .deb for gtkradient that i am missing, because i didnt see one


Title: Re: whats teh best map making program?
Post by: kit89 on December 31, 2007, 07:28:55 PM
I downloaded this version of GtkRadiant. It already has OpenArena setup & plugins.

Direct Link to download: http://www.smartzenegger.nl/files/math/files/gtkradiant1.5-oa.game-data.tar.gz

It's a simple case of extracting the file & placing it in your "/opt" you'll need to become root to do so. Also you may have to download libglext(if I can remember) if you dont already have it from the repo's.

Just run gtkradiant in the command line to see if you need any extra packages.


Title: Re: whats teh best map making program?
Post by: antisocialist on December 31, 2007, 08:09:44 PM
I downloaded this version of GtkRadiant. It already has OpenArena setup & plugins.

Direct Link to download: http://www.smartzenegger.nl/files/math/files/gtkradiant1.5-oa.game-data.tar.gz

It's a simple case of extracting the file & placing it in your "/opt" you'll need to become root to do so. Also you may have to download libglext(if I can remember) if you dont already have it from the repo's.

Just run gtkradiant in the command line to see if you need any extra packages.
gksudo nautilus =p, gksudo = graphical super user do nautilus = filebrowser, thus  gksudo nautilus = super user filebrowser!

how do i run it once i put it in /opt/


Title: Re: whats teh best map making program?
Post by: kit89 on January 01, 2008, 04:45:22 AM
cd /opt/gtkradiant

./radiant.x86

You may want to make a link in your menu &/or on the desktop.

Quote
gksudo nautilus =p, gksudo = graphical super user do nautilus = filebrowser, thus  gksudo nautilus = super user filebrowser!

Or you could write: sudo nautilus, or if your running KDE sudo konqueror. Or if your distro doesn't have "sudo" you could use "su". Theres lots of ways of doing it, depending in your distro.


Title: Re: whats teh best map making program?
Post by: fromhell on January 01, 2008, 08:45:08 AM
oa's target machine is common 1999 machines (500mhz machines with 16mb cards)

I'd rather not have these alienated.
Makes sense since OA is supposed to clone Quake III from that era.

Quake III runs on common 1997-1998 machines, so it's still definitely higher.


Title: Re: whats teh best map making program?
Post by: antisocialist on January 01, 2008, 11:04:37 AM
yes but if you are in kde you type KDEsudo konqueror because the filebrowser is graphical so you are suppose to type the graphical super user command


Title: Re: whats teh best map making program?
Post by: Dave on January 02, 2008, 02:59:40 PM
Real men use DOS Edit in Windows and vi in Unix based OSes.   Screw the graphical programs with all it's stupid little bells and whistles.  You can do it in a plain old text editor and then just compile it with the compiling utility.


Title: Re: whats teh best map making program?
Post by: Dave on January 02, 2008, 03:05:18 PM
I'd rather not have these alienated.
I think life has already alienated them.

I searched Ebay for 500 mhz and 90% of the systems listed where Apple systems surely people just trying to extract money from those Apple zealot hardware collectors! :)

Does OA even compile on MacOS 9?


Title: Re: whats teh best map making program?
Post by: antisocialist on January 02, 2008, 03:20:29 PM
Real men use DOS Edit in Windows and vi in Unix based OSes.   Screw the graphical programs with all it's stupid little bells and whistles.  You can do it in a plain old text editor and then just compile it with the compiling utility.
real men are lazy and do it the easy GUI way


Title: Re: whats teh best map making program?
Post by: sykonort on January 02, 2008, 05:13:54 PM
Quote
Donkey's 'Ripper's Playground' (Q3) is a good map example made in Blender (and it doesn't take a monster machine to run)

it looks like he uses a mix of blender and gtkradiant. gtkradiant to block out the initial map, blender to build the mesh that covers it and then gtkradiant to assemble all the parts together and compile it.

there's a nice explanation in the tutorials section of donkey's site (http://www.leveldk.co.uk/). "Making a map from models".


Title: Re: whats teh best map making program?
Post by: dmn_clown on January 03, 2008, 02:40:17 PM
is there a .deb for gtkradient that i am missing, because i didnt see one

Not yet, IIRC there are licensing concerns.

Quote
gksudo nautilus =p, gksudo = graphical super user do nautilus = filebrowser, thus  gksudo nautilus = super user filebrowser!

Or you could write: sudo nautilus, or if your running KDE sudo konqueror. Or if your distro doesn't have "sudo" you could use "su". Theres lots of ways of doing it, depending in your distro.

All distributions have the ability to install sudo, but only one group of distributions feel it is a good thing to give the user root privileges thereby creating an insecure environment where only one password needs to be gained to compromise a system.

Sudo can be secure but only when it is used properly.  Using sudo to run your file manager is most definitely not secure.  From the Sudo man page:

Quote
CAVEATS
       There is no easy way to prevent a user from gaining a root shell if
       that user is allowed to run arbitrary commands via sudo.  Also, many
       programs (such as editors) allow the user to run commands via shell
       escapes, thus avoiding sudo's checks.  However, on most systems it is
       possible to prevent shell escapes with sudo's noexec functionality.
       See the sudoers(5) manual for details.

       It is not meaningful to run the cd command directly via sudo, e.g.

        $ sudo cd /usr/local/protected

       since when whe command exits the parent process (your shell) will still
       be the same.  Please see the EXAMPLES section for more information.

       If users have sudo ALL there is nothing to prevent them from creating
       their own program that gives them a root shell regardless of any '!'
       elements in the user specification.

       Running shell scripts via sudo can expose the same kernel bugs that
       make setuid shell scripts unsafe on some operating systems (if your OS
       has a /dev/fd/ directory, setuid shell scripts are generally safe).

Of course it should be pointed out that I have yet to run across any distribution that provides a completely secure default install (so I am not just bashing Ubuntu's use of Sudo) this means that true security is up to the end user, as it should be.


Title: Re: whats teh best map making program?
Post by: antisocialist on January 03, 2008, 06:58:36 PM
gksudo nautilus is safe if you know what you are doing

EDIT: i know of one (not so operational) OS that has complete security, and that is a blank hard drive, because if there is nothing to screw up, then you cant screw it upp (lol)


Title: Re: whats teh best map making program?
Post by: dmn_clown on January 03, 2008, 07:08:51 PM
gksudo nautilus is safe if you know what you are doing

How many remote vulnerabilities have been found in Nautilus?


Title: Re: whats teh best map making program?
Post by: antisocialist on January 03, 2008, 09:21:43 PM
how am i suppose to know


Title: Re: whats teh best map making program?
Post by: kit89 on January 04, 2008, 04:09:40 AM
It comes down to that it's not safe. There is no program out there that is 100% secure. So you need to be careful when using root privileges .


Title: Re: whats teh best map making program?
Post by: antisocialist on January 04, 2008, 12:17:07 PM
i am pretty sure image viewer is 100% safe, i dont think looking at pictures is going to cause me to go through hell with insecurity problems


Title: Re: whats teh best map making program?
Post by: dmn_clown on January 04, 2008, 02:02:22 PM
sure, whatever you say (http://secunia.com/search/?adv_search=1&s=1&search=libpng&w=0&vuln_title=1&vuln_software_os=1&vuln_bodytext=1&vuln_cve=1&critical%5B%5D=0&impact%5B%5D=0&where%5B%5D=0)


Title: Re: whats teh best map making program?
Post by: antisocialist on January 04, 2008, 06:38:36 PM
are you going to prove me wrong (i do know that u posted a link)


Title: Re: whats teh best map making program?
Post by: w1zrd on January 04, 2008, 06:56:21 PM
are you going to prove me wrong (i do know that u posted a link)
Only two ways to a safe visit on the Internet:

A) Forget about it...

or

B) (http://gallery.hd.org/_tn/std/bizarre/how-to-stop-computer-viruses-with-a-condom-on-the-modem-lead-ANON.jpg)


Title: Re: whats teh best map making program?
Post by: dmn_clown on January 05, 2008, 04:28:46 PM
are you going to prove me wrong (i do know that u posted a link)

Don't let me stop you from doing something stupid, by all means, dare to be stupid.

Only two ways to a safe visit on the Internet:

A) Forget about it...

or

B) (http://gallery.hd.org/_tn/std/bizarre/how-to-stop-computer-viruses-with-a-condom-on-the-modem-lead-ANON.jpg)

You left out running BSD.


Title: Re: whats teh best map making program?
Post by: antisocialist on January 05, 2008, 05:08:25 PM
wot bout unix?


Title: Re: whats teh best map making program?
Post by: w1zrd on January 05, 2008, 06:49:59 PM
wot bout unix?
Use the common rule, there isn't a safe operating system unless you are aware of what's dangerous, and what isn't on the Internet.
Giving your unix root password to COTDC wouldn't be very safe for instance..


Title: Re: whats teh best map making program?
Post by: antisocialist on January 05, 2008, 07:10:59 PM
well i dont have unix, i have linux


Title: Re: whats teh best map making program?
Post by: w1zrd on January 06, 2008, 09:16:06 AM
well i dont have unix, i have linux
You still have a root password. Anyways, this has gone enough off topic, club-nub would be a good place to continue the discussion if you want..


Title: Re: whats teh best map making program?
Post by: antisocialist on January 06, 2008, 10:48:24 PM
yes thats true, back on topic, is there anywhere i can find a tutorial for making maps specifically for OA with gtkradiant?


Title: Re: whats teh best map making program?
Post by: steauengeglase on January 07, 2008, 12:20:25 AM
Just look for any Q3A tutorials. There are tons out there on many, many subjects. There is a link earlier in the thread for setting up Radiant for OA.


Title: Re: whats teh best map making program?
Post by: antisocialist on January 07, 2008, 12:47:02 AM
the installer i got came with it already set up, but i have done 3d imaging for like maybe 1 hour, i need a tutorial so i know wtf i am doing, all i can do is make a rectangular prism


Title: Re: whats teh best map making program?
Post by: kit89 on January 07, 2008, 01:26:18 AM
http://bubba.planetquake.gamespy.com/mapping.html

Look at the "basic level design".


Title: Re: whats teh best map making program?
Post by: w1zrd on January 07, 2008, 08:35:09 AM
Bubba's tutorials (http://bubba.planetquake.gamespy.com/room.html) are good, with exception for one thing; he teaches the use of 'hollows'.

This should really be avoided, it is the work of t3h d3vil!

What hollow does is basically to generate a hollow section of selected brushes, but it fails to understand where to split, in order to minimize vertices.

If you get a high vertice count, your map will require a more powerful system in order to draw decent, playable framerates for the players.

I made a screenshot of a basic cube (room) with 'hollow' and how different it is from an optimized section, even though you cannot see the difference on the finished result, the Quake III engine can.

It might not matter in a small, enclosed, 1v1 tournament map without walls, but make something with a bit of size and you'll notice the difference at once.
Learn it the right way, it will save you from lots of headache in the long run.
(http://img249.imageshack.us/img249/3259/dontusehollowtu1.th.jpg) (http://img249.imageshack.us/my.php?image=dontusehollowtu1.jpg)


Title: Re: whats teh best map making program?
Post by: antisocialist on January 07, 2008, 10:02:44 AM
ok, where can i find tutorials on doing it the right way, other than that confusing thing on wikibooks