Title: UI Feature Request Post by: escapedturkey on March 19, 2008, 04:00:26 PM We need it so when a player connects via the OA client, and the server has download (redirect) enabled, instead of just doing nothing with an error, it does the following:
UI pops up with: Server is offering download, do you wish to enable downloading? Yes/No If person chooses Yes, then it enables /cl_allowdownload 1 and then reconnects to server. Thank you. :) Title: Re: UI Feature Request Post by: sago007 on March 19, 2008, 04:56:29 PM As mentioned on IRC.
I think the simple and best solution would be to give more informing error messages, such as: "Cannot join because of missing maps, you can enable Autodownloading under Options" rather than "Couldn't load maps/customMap.bsp" I will look into it next week, should be a very little modification (but an engine modification, so it cannot be added with a pk3-patch like 0.7.1). Title: Re: UI Feature Request Post by: escapedturkey on March 19, 2008, 05:03:32 PM While you're at it, please see if you can make the following defaults for the OA client:
s_useopenal 0 -- For most people, OpenAL results in very scratchy sound -- adding openal as an option in the UI under sound would be helpful. snaps 40 -- This way anyone connecting to a server ranging from sv_fps 20 to 40, will always be compatible and get good ping. rate 25000 -- So that the default for bandwidth is for broadband, most players use DSL or cable. cl_maxpackets 100 -- again, most players are now DSL or cable users. Thank you. :) Title: Re: UI Feature Request Post by: cosmo on March 20, 2008, 06:09:30 AM A simple cvar that keeps the current weaponbar displayed instead of fading it away after weapon change so I'm able to see which weapons I got and how I should switch. This would be very helpful because of the slow weapon change rate compared to Quake World. ;)
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