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OpenArena Contributions => Development => Topic started by: SQLek on April 02, 2008, 04:23:48 PM



Title: OAradiant :P I begine work :D If anybody study gtkr source code please write
Post by: SQLek on April 02, 2008, 04:23:48 PM
I begine work and i recopy files , write new makefile , change directories , config directories and make it easy to work witch OA . If enybody study GtkRadiant source code and have some ideas please tell me ;) Maybye if my friend Wolf help me OAR will be QT4 :D:D:D:D (i very like QT and KDE) .
This fork will be only compatybile with OA .
What do you thing abaut my idea ??


Title: Re: OAradiant :P I begine work :D If anybody study gtkr source code please write
Post by: TheMechanicalHand on April 02, 2008, 04:56:18 PM
I begine work and i recopy files , write new makefile , change directories , config directories and make it easy to work witch OA . If enybody study GtkRadiant source code and have some ideas please tell me ;) Maybye if my friend Wolf help me OAR will be QT4 :D:D:D:D (i very like QT and KDE) .
This fork will be only compatybile with OA .
What do you thing abaut my idea ??
sweet :D


Title: Re: OAradiant :P I begine work :D If anybody study gtkr source code please write
Post by: sago007 on April 02, 2008, 05:11:43 PM
You might want to look here for an enities.ent file for the OA game pack:
http://openarena.ws/board/index.php?topic=963.0

However if you intent to fork Radiant, you might want to look at ZeroRadiant rather than GtkRadiant. ZeroRadiant is not quite done (I can't compile it) but it is build on Radiant 1.4 that must mapmakers prefer.


Title: Re: OAradiant :P I begine work :D If anybody study gtkr source code please write
Post by: SQLek on April 02, 2008, 07:04:47 PM
I see the source and then decitate ;) If i start gtkr then OAr will be easest ;) THX for this link i search this for 2 days :(
edit:
But i need also GtkRadiant/install/games/ directory and global.pref :( never mind .
Today i'll prepare/compile q3map ;)