Title: botfiles v.01 Post by: dmn_clown on November 12, 2006, 12:35:28 PM bare minimum botfiles to get bots in game, I've broken compatibility with the current q3 bots, namely to give a finer control over all the weapons. (e.g. now the fuzzy weight for the missionpack weapons can be set individually)
Known bugs: - They suck in ctf, - error messages during chat calls (Will be fixed when the chat messages are re-written) Title: Re: botfiles v.01 Post by: fromhell on November 12, 2006, 03:48:47 PM Thanks so much! Added to the SVN.
I also compiled new .aas files for maps that don't have them yet (though cbctf1 can not compile). I thought they played CTF quite well on oa_bubctf1. Title: Re: botfiles v.01 Post by: dmn_clown on November 13, 2006, 02:41:56 PM That's odd... that aas compiled on my system, what flags did you feed bspc?
Title: Re: botfiles v.01 Post by: fromhell on November 14, 2006, 09:05:42 AM nothing more than -bsp2aas.
Title: Re: botfiles v.01 Post by: dmn_clown on November 14, 2006, 09:20:11 PM nothing more than -bsp2aas. I've had that problem before, -forcesidesvisible -bsp2aas fixed it in my case. I'd upload it here but the file size is ~100k too big. Title: Re: botfiles v.01 Post by: fromhell on November 14, 2006, 11:19:24 PM Odd, the bspc I use don't have that.
Care to share the bspc.exe you use? :) Title: Re: botfiles v.01 Post by: dmn_clown on November 15, 2006, 09:23:20 AM Odd, the bspc I use don't have that. Care to share the bspc.exe you use? :) The executable that I use would be useless on your Windows install (I don't have an active Windows license) but here is a link to what should be the same version: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk/setup/win32/bin/ Title: Re: botfiles v.01 Post by: fromhell on November 15, 2006, 09:44:20 AM Alright, compiled! Thanks!
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