Title: bloom stuff Post by: Fitacus on July 31, 2008, 04:39:31 PM I like the bloom effect with brightskins in OA bcuz it enlarges the target field of default model (sarge is to skinny tbh :D ). The other bloomed light sources annoys me on many maps. Could it be possible to turn 'em off although /r_bloom 1? ;P
Title: Re: bloom stuff Post by: fromhell on July 31, 2008, 04:46:38 PM That would require a two-pass bloom that would be very slow
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