Title: Multiplayer planning tool? (interpreted programming language prefered) Post by: ic3w1nd on August 11, 2008, 12:44:13 PM Hi there!
Because there isn’t an autobalancing tool/mod for OA (well, is there? i didn’t find any), i want to create some kind of tool for doing it manually. I want to enter some information like average ping, average kills per map, FPS, resolutioon - for short: all things, that build ones playing ability and technical base. Then i want to click a button to create teams that balanced regarding to the informations entered. Because i run Linux (and ONLY Linux - there are no Windows machines around me), i prefer some kind of interpreted language for this tool, like a PHP application with a MySQL table as database, a Python script with plain text “database”, or something like that. I’d even take some .deb files :) Do you know such tool? Or is there a website or an spreadsheet file to create such lists? And if not, what data would you allocate to create a single value in the end, and what alorithm would you use? TIA, icewind PS.: You might wonder how to get the connection from the tool/database/whatever to OA. Well: Actually we TALK to each other before starting a CTF match ;) |