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OpenArena Contributions => Models => Topic started by: sago007 on August 12, 2008, 02:19:29 PM



Title: flagbase (and obelisk)
Post by: sago007 on August 12, 2008, 02:19:29 PM
In 0.8.0 it is missing because I made a mistake. But it will appear in 0.8.1 once it reaches completion.
However there is something that we need to discuss.

In ID's Team Arena the origin should be placed exactly on the ground and I have build oasago2 and oa_ctf4ish on that. However the flagbase included in 0.8.0 is placed below the origin.

There are almost no usermade Team Arena maps, so we can decide to break compatibility on that point. But I would suggest that the flagbase is moved up to the same level as in Team Arena. 


Title: Re: flagbase (and obelisk)
Post by: Neon_Knight on August 12, 2008, 03:24:53 PM
Hmmm... ┬┐you've tried some TA mappack or map from this (http://mpmaps.planetquake.gamespy.com/) site?
There's a lot of adapted versions of Threewave maps and some more things.


Title: Re: flagbase (and obelisk)
Post by: sago007 on August 12, 2008, 04:11:52 PM
Playing those maps makes me even more convinced that we should make the model compatible with Team Arena.


Title: Re: flagbase (and obelisk)
Post by: Neon_Knight on August 16, 2008, 08:14:10 AM
Here I found another map (big) dossier for Team Arena (and, of course, Q3A ^^): http://lvlworld.com/