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OpenArena Contributions => Audio => Topic started by: arthursucks on September 09, 2008, 09:27:14 PM



Title: Original Song I made.
Post by: arthursucks on September 09, 2008, 09:27:14 PM
Being a huge open source geek and musician I saw that OpenArena was missing some game music.  After getting my ass handed to me royally online, I decided to try my chops at some melodies.

http://arthursucks.googlepages.com/OA_track01_finished.ogg (http://arthursucks.googlepages.com/OA_track01_finished.ogg)

This is what I came up with.  I'm not sure if this is the kind of sound you want for the game.  I figured something simple that doesn't get in the way of the game play might be best.  I currently use Ubuntu Studio for my music and video work.  This song was programed in LMMS and then mastered in Ardour.  I have the "source" files if anyone would like to see them.

I'd love to help, if I could.


Title: Re: Original Song I made.
Post by: qubodup on September 10, 2008, 02:36:48 AM
I think the track is pretty close to perfectly fitting. Nicely dark.

A little more diversity (the beats are too predictable all the time I think)

Anyways: If you want the possibility of inclusion in the project to exist, you will have to release the sources and the track under the GPLv2 (or: "GPLv2 or any later version")

I would like to hear more tracks from you because as I already said, I find it quite fitting.

I believe that only fromhell is able to decide whether or not the track gets included or not.


This one might be a good one for the menu?


Title: Re: Original Song I made.
Post by: pulchr on September 10, 2008, 10:12:11 AM
yeh, and the samples used have to be gpl'ed too

but i liked it. the game needs some music.


Title: Re: Original Song I made.
Post by: damocles on September 10, 2008, 11:41:09 AM
Have you tried listening to how it sounds ingame?

(Short version, if you haven't already done this: Zip appropriate files, rename to .pk3, place in openarena-0.8.0/baseoa, and call \music "filename.ogg" in the console.)

Do you notice anything a little too far ahead of the beat, about a minute in?

Really could work for the baseoa or missionpack menu.  See what else develops...


Title: Re: Original Song I made.
Post by: arthursucks on September 10, 2008, 12:27:05 PM
I believe all the samples that come stock with LMMS are included under the GPL.  I made sure to only use the stock samples.
I'm gonna give the music a test to see how it feels in game.  I was wondering how to do that!  :)

Thanks!


Title: Re: Original Song I made.
Post by: qubodup on September 11, 2008, 08:00:22 AM
The project file also is source, could you post it? and if possible, find out if the samples are gpl or not.


Title: Re: Original Song I made.
Post by: Timedude on September 17, 2008, 05:15:16 AM
Hey, I like the song! It's very.. dramatic. Could work rather well imo.

-Timedude


Title: Re: Original Song I made.
Post by: qubodup on September 18, 2008, 11:58:08 AM
fromhell GET YOUR BUTT IN HERE


Title: Re: Original Song I made.
Post by: Peter Silie on September 18, 2008, 01:03:51 PM
Big THX for your great work!


Title: Re: Original Song I made.
Post by: qubodup on September 19, 2008, 06:11:33 AM
Okay. For some reason fromhell never explains it, but apparently you have to submit your stuff to this thread (http://openarena.ws/board/index.php?topic=1945) if you want it included.

My assumption is:

You will have to find out the license of all the files and write this info in some text file with your release.

You will have to include all sources: wav files and the project file of the software you used.

Then post it to the svn commits thread as posted above..

PS: I hope that's okay for you. write here if you want help with anything.


Title: Re: Original Song I made.
Post by: arthursucks on October 11, 2008, 12:24:45 AM
Does anyone know if BSD licensed samples are allowed?  I want to use the package hydrogen-drumkits.  It's not GPL but BSD.  If I'm not mistaken that's compatible right?


Title: Re: Original Song I made.
Post by: fromhell on October 11, 2008, 12:30:06 AM
Modified BSD, yes. Just BSD, no.