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Other projects => Pointless => Topic started by: fromhell on November 01, 2008, 04:29:39 AM



Title: [Hak] View weapon hands
Post by: fromhell on November 01, 2008, 04:29:39 AM
1. Quake2 style partial hands and arms, though the downside to this is the amount of skinning i'd have to do for each weapon arm.

2. full sets of arms and hands, though the downside to this is the rigging of each finger, and the heavy polycount

3. no arms, downside to this is a complete lack of immersion and floaty weapons! :(


Title: Re: View weapon hands
Post by: Stilgar on November 01, 2008, 01:42:49 PM
Not casting a vote on this because I think the real answer is "it depends on the weapon."  Some stuff (swords, spellcasting hands, etc) obviously need them, magic staves and all don't.  Just like the original really.


Title: Re: View weapon hands
Post by: jute on November 01, 2008, 07:57:01 PM
Stilgar's approach seems reasonable.  For the weapons where parts should be visible the Quake 2 approach would probably be best.