Title: GLQuake poly setup? Post by: fromhell on November 23, 2008, 11:55:25 PM I ask because it would be more compatible, and not look like a mess like this
(http://leileilol.mancubus.net/powervr/pcx2/shot0003.jpg) Title: Re: GLQuake poly setup? Post by: andrewj on November 24, 2008, 01:46:37 AM Reminds me of Microsoft's awful software GL renderer of 5-8 years ago.
What was the question again? (couldn't parse it) Title: Re: GLQuake poly setup? Post by: epicgoo on November 24, 2008, 06:09:52 AM Reminds me of Microsoft's awful software GL renderer of 5-8 years ago. FIIKWhat was the question again? (couldn't parse it) Title: Re: GLQuake poly setup? Post by: pulchr on November 25, 2008, 01:28:56 AM textures look like that when i'm in the gtkradiant editor, don't know why though :(
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