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OpenArena Contributions => Development => Topic started by: Noob Sauce on December 26, 2008, 12:36:42 PM



Title: Machine Gun - Where's the love?
Post by: Noob Sauce on December 26, 2008, 12:36:42 PM
I've noticed that the for some reason, Machine gun users don't drop their weapon when killed. I'm wondering if this is because it's the starting weapon or what, but a lot of maps lack ammo for the MG anyway. Is the machine gun just not that good of a weapon? I notice people tend to use Machine Gun, Shotguns, and the Grenade Launcher as "desperation weapons" rather than as their preferred weapon.


Title: Re: Machine Gun - Where's the love?
Post by: Cacatoes on December 26, 2008, 03:37:51 PM
This may be even more true since Missionpack.
Maybe newly coming maps are giving too much variety in their weapons.

Play ctf4ish, you'll see shotgun and machinegun have some use ;)


Title: Re: Machine Gun - Where's the love?
Post by: PsYthe on December 26, 2008, 04:35:41 PM
It's not too good of a weapon to spawn with, but it's too good to get if you kill someone who spawned with it every time. Instead, machine gun ammo should be available at least somewhat on maps. On space maps like ctf4ish, thank god there's no MG ammo. It can be a useful weapon and it should be possible to reload it on just about every map just like every other weapon.


Title: Re: Machine Gun - Where's the love?
Post by: Snickersnack on December 27, 2008, 12:06:35 AM
The machine gun is a great finishing weapon. I'd use it more but since you spawn with it I don't want to annoy people.

Shotgun rules cramped spaces. Grenades are gold for clearing a room or making a retreat

Q3a has no useless weapons. The only desperation weapon is the one you're using instead of the one you want.


Title: Re: Machine Gun - Where's the love?
Post by: dash9 on December 30, 2008, 02:22:59 PM
So why is the MG not dropped when a player using it dies?