Title: OA-TV Post by: Peter Silie on February 01, 2009, 06:33:41 AM first of all: i am not sure, if the post is right at this subboard. if not: forgive me ;-)
the oa-league has started an some ppl would like to watch the matches live. is there some (hidden) function or planned implementation for a kind of oa-tv like other engines have? iirc oa transmitts the whole gameplay during connection to the client. could it be possible to make a proxy who delays the forwarding to other (sub-)connected clients? Title: Re: OA-TV Post by: HITMAN on February 03, 2009, 02:53:02 PM Sounds like a good idea but if everyone tunes into that connection, won't it bog down the match? I think the OA-CL post all of the demo for each match. It'll be on their site. :D
Title: Re: OA-TV Post by: fufinha on February 03, 2009, 02:58:07 PM no.. it doesnt affect the match when one person sends the stream to the host. ive done this for defrag maps in the past.
Title: Re: OA-TV Post by: Cacatoes on February 03, 2009, 03:22:02 PM I'm also interested in such features.
I'd like to see some feature to save the demo server side, maybe it already exists The problem with being able to spectate matches is : you can help someone while spying other players. However it's still a good idea to be able to broadcast matches. We have slots for players, for private (players with passwords), we could also have slots for spectators. Title: Re: OA-TV Post by: aantipop on February 03, 2009, 03:33:21 PM W1ZrD once used this with OA, worked like a charm:
http://www.geeteevee.com/help2.php |