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OpenArena Contributions => Graphics => Topic started by: 0kelvin on February 28, 2009, 04:56:44 PM



Title: openarena
Post by: 0kelvin on February 28, 2009, 04:56:44 PM
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Title: Re: Testing static normal maps and high resolution lightmaps
Post by: epicgoo on February 28, 2009, 11:55:38 PM
it looks good with baked normals.
I wonder if you can import the map  into blender and bake textures there(with radiosity :P)


Title: Re: Testing static normal maps and high resolution lightmaps
Post by: 0kelvin on March 10, 2009, 12:07:05 PM
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