Title: The VoIP Thread! :D Post by: kick52 on April 16, 2009, 05:13:19 AM I'm gonna get my mic set up, but no one will hear me unless they have VoIP enabled.
To enable VoIP, go into console and "/s_useOpenAL 1; /cl_voip 1" You also need have your network settings set to broadband/highest. Who's going to join me? Hopefully lei will enable this by default or add a GUI menu in the next patch/version. (HINT HINT) Title: Re: The VoIP Thread! :D Post by: pulchr on April 16, 2009, 05:23:07 AM yes it would be helpful if it was available in the settings. i don't think many new players know about it. setting variables in configs or consoles isn't exactly the most obvious way to do something :)
Title: Re: The VoIP Thread! :D Post by: sago007 on April 16, 2009, 06:27:38 AM Hopefully lei will enable this by default or add a GUI menu in the next patch/version. (HINT HINT) cl_voip and sv_voip is enabled by default (almost all servers support it unless they restrict network rate). s_useOpenAL is enabled too but most Windows users don't have openAL and Linux users might be bound to the wrong version.People need to bind a key but you can already do that in options somewhere. The next version will restrict voip teamchat by default in teamgames, making it more useful for cooperation. There are 3 things that stops voip from working: 1. openAL is needed for recording sound (ioquake3 might allow the default SDL sound later, but recording is apparently a problem). OpenArena does no longer ship with an openal.dll 2. Rate must be set to 25000 and the server must allow a rate of 25000. Might be a too high requirement a ISDN or Wireless connection should be enough. 3. Legacy binaries does not support voip. |