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OpenArena Contributions => Maps => Topic started by: Udi on February 18, 2010, 09:18:12 AM



Title: wrackdm17 glitch
Post by: Udi on February 18, 2010, 09:18:12 AM
I've noticed on wrackdm17, that if you shoot the detailed textures, then sometimes the explosion light is not visible outside of the texture. I first thought it's a shader bug, but changing the shaders didn't fix it. Is it a map specific bug? I've noticed this on wrackdm17 only and all the small textures can produce that, some more often than the others.


Title: Re: wrackdm17 glitch
Post by: Moixie on February 18, 2010, 03:43:41 PM
this is in every maps I think, I have already seen that on some dm maps.


Title: Re: wrackdm17 glitch
Post by: andrewj on February 18, 2010, 11:50:55 PM
Most probably an engine bug, for some reason the nearby surfaces are not getting marked for dynamic lighting like they should.