OpenArena Message Boards

OpenArena Contributions => Maps => Topic started by: PWNAGE on June 06, 2010, 04:09:45 AM



Title: NetRadiant Help
Post by: PWNAGE on June 06, 2010, 04:09:45 AM
OK, the first bit of help i need is how do i get a .bsp to .map?


Title: Re: NetRadiant Help
Post by: sago007 on June 06, 2010, 04:15:29 AM
OK, the first bit of help i need is how do i get a .bsp to .map?

You don't. You make .map into .bsp. The map-files for the official openarena maps are located in svn: http://openarena.ws/svn/source/assets/maps/

You can find other map-files around this forum.


Title: Re: NetRadiant Help
Post by: PWNAGE on June 06, 2010, 04:24:08 AM
Cool Thanks


Title: Re: NetRadiant Help
Post by: sago007 on June 06, 2010, 04:36:52 AM
Small note: Some of the map files on svn are made with QuArK and cannot be opened by NetRadiant.


Title: Re: NetRadiant Help
Post by: Peter Silie on June 06, 2010, 04:48:09 AM
Is there some kind of converter for this maps?


Title: Re: NetRadiant Help
Post by: sago007 on June 06, 2010, 04:49:36 AM
Is there some kind of converter for this maps?
I have used GtkRadiant 1.4 that can open QuArK maps and saves in the new format.


Title: Re: NetRadiant Help
Post by: Peter Silie on June 06, 2010, 04:52:02 AM
Maybe the relevant map files in oas repository (basesx...) could be converted to one format?


Title: Re: NetRadiant Help
Post by: andrewj on June 06, 2010, 04:59:01 AM
Small note: Some of the map files on svn are made with QuArK and cannot be opened by NetRadiant.
NetRadiant can read them, but you need to change a setting somewhere for the different format, let's see.... It is in preferences and is called Settings / Brush / Use alternative texture projection.

Unfortunately NetRadiant cannot convert between the formats (changing that setting after loading the map does NOT work).


Title: Re: NetRadiant Help
Post by: PWNAGE on June 06, 2010, 05:03:12 AM
I dont understand this netradiant crap. To confusing

I want to contribute somehow, but i dont know how, i have tried skinning, making a server and mapping idk what i can possibly do


Title: Re: NetRadiant Help
Post by: chaoticsoldier on June 06, 2010, 06:11:41 AM
I dont understand this netradiant crap. To confusing

I want to contribute somehow, but i dont know how, i have tried skinning, making a server and mapping idk what i can possibly do
I'd say the trick is not to dabble in things (especially many things at once). Pick the one thing you'd like to do and really study it.  ;)

Start with the basics and work your way up. Realistically, it could be a few months or more before you're ready to contribute something, who knows.

I taught myself spreadsheets just by reading all the help files. It didn't happen overnight. Now I can make sense of functions like this:
Code:
=IF(K424=1;0;IF(AND(Q448="Yes";M424<Q449);$Stats.$L$33-IF(E424<H424;FLOOR((($Stats.$L$33*(100-M424))/100);2;1);CEILING((($Stats.$L$33*M424)/100);2;1));IF(E424<H424;FLOOR((($Stats.$L$33*(100-M424))/100);2;1);CEILING((($Stats.$L$33*M424)/100);2;1))))

It might look confusing, but things that look confusing at first can sometimes be a lot simpler than you think.


Title: Re: NetRadiant Help
Post by: Peter Silie on June 06, 2010, 06:39:28 AM
A first attempt could be to pik 1 q3 texture and make a redo from scratch with a painting program.
Textures are one of the most missing things in oa i guess...


Title: Re: NetRadiant Help
Post by: PWNAGE on June 07, 2010, 04:09:24 AM
A first attempt could be to pik 1 q3 texture and make a redo from scratch with a painting program.
Textures are one of the most missing things in oa i guess...
Hmm, yes i see a lot of missing texture throughout the game