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OpenArena Contributions => Maps => Topic started by: Nightsweep on January 15, 2011, 06:48:47 PM



Title: ctf map
Post by: Nightsweep on January 15, 2011, 06:48:47 PM
My 1st map, for ctf (or ffa). Have fun.
PK3: http://www.filedropper.com/sweep01
Screenies:


Title: Re: ctf map
Post by: fromhell on January 15, 2011, 06:54:56 PM
I like the architecture but the corners could be dressed with more architecture like a pillar or two maybe


Title: Re: ctf map
Post by: Neon_Knight on January 15, 2011, 07:17:50 PM
D/L-ing.


Title: Re: ctf map
Post by: Neon_Knight on January 15, 2011, 08:19:17 PM
Tested. I like it, but since you've asked for feedback, these are my thoughts:

- The flag area in both bases feel somewhat empty. What about adding some more stuff, for example, some cover in the form of pillars, statues (there's a Liz statue which was used in oa_koth1) and that kind of stuff?
- The map feels a little blocky, though I don't know what can be done, visually, to improve that.
- The flag area has a nasty texture in the floor. What about replacing it or at least enlarging it a bit?


Title: Re: ctf map
Post by: Peter Silie on January 16, 2011, 04:16:54 AM
I gave it a short try and it was fun.
A small map and enjoyable gameplay. i would like to play it with humans instead of bots.



Title: Re: ctf map
Post by: PigCell on January 16, 2011, 06:36:20 AM
That's a fun layout!

- I like the textures; they might work better with some visual break-up (interrupt the huge single surfaces)
- for human play it's a good idea to include a quad in the middle or some sort of powerup layout - it will greatly reduce the risk of stalemates
- you might look into the terrain functionality of radiant, that may or may not work for this map since there are bigger grass floor areas
- a YA somewhere for the defenders might be nice (maybe in the 'armoury' with the 50hp)


Title: Re: ctf map
Post by: WingedPanther on January 16, 2011, 09:31:36 AM
It's definitely a fun map.  I got a few "Unhandled AL value" (or something) errors when playing, but I like the quick pacing and size.


Title: Re: ctf map
Post by: Someone_mad on January 17, 2011, 07:14:24 AM
Map posted here as well...!
http://openarena.forumactif.com/t60-maps-en-vracs#598
Hope you agree with it...!
          ±END¤CONNEXION±


Title: Re: ctf map
Post by: Nightsweep on January 31, 2011, 03:35:18 PM
Thanks for the feedback. The sound error is probably from the teleporter sound, will try to fix. Working on it some more, will try to include the new ideas. Adding some trim & geometry to help with the boxy look.



Title: Re: ctf map
Post by: Neon_Knight on March 10, 2011, 12:48:30 PM
While waiting for the newest version, I've uploaded the old one, just for the sake of availability. :D

http://www.onykage.com/files/armageddonman/rftvh/sweep01.pk3