Title: Weapon Sounds Post by: Biox1dE on April 03, 2011, 09:35:19 AM I don't come onto this forum much, so I inadvertently posted this in the wrong section I think
I could help with sound? As an example, I made this a while ago from a seaplane revving up, hitting a metal trashcan, and some rumble sounds from freesound.org. Railgun Fire Sound I an also help with other things, I made a OAmme that takes q3mme and makes it standalone to work with OpenArena. I also post crap at http://bioxide.co.cc (http://bioxide.co.cc) for those purposes ATTACHED -- railgun fire sound Title: Re: Weapon Sounds Post by: Neon_Knight on April 03, 2011, 09:56:17 AM Welcome aboard. Read this before contributing. :)
http://openarena.ws/board/index.php?topic=4104.0 Title: Re: Weapon Sounds Post by: Peter Silie on April 03, 2011, 10:35:54 AM hi bioxide,
i realy like it! Title: Re: Weapon Sounds Post by: VortexHU on April 03, 2011, 01:21:42 PM I could help with sound? As an example, I made this a while ago from a seaplane revving up, hitting a metal trashcan, and some rumble sounds from freesound.org. Railgun Fire Sound I love it. :D hey biox! Title: Re: Weapon Sounds Post by: Gig on April 03, 2011, 04:37:45 PM Quote from: bioxide I made a OAmme that takes q3mme and makes it standalone to work with OpenArena. Sounds interesting. Can you tell something more or a link?Update: about that, there is this topic: http://www.openarena.ws/board/index.php?topic=4117.0 Let's maintain this one about sounds... Title: Re: Weapon Sounds Post by: VortexHU on April 06, 2011, 10:35:52 AM Let's maintain this one about sounds... railgun sound made entirely from pdsounds.org attached. one can make sounds w/o license issues, and i'd like to see more of biox's work. btw r the current oa snds low-passed or something, or too many high frequencies in mine? Title: Re: Weapon Sounds Post by: Biox1dE on April 09, 2011, 11:39:44 AM you need to record in mono and 44100 Hz
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