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OpenArena => Multiplayer => Topic started by: swaggerall on October 15, 2011, 03:53:35 PM



Title: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 15, 2011, 03:53:35 PM
ROFL INSTANTGIB! 0.8.5

Cacatoes can you add bright skins to your server ASAP its getting to be unplayable and a bit weird to be a good server with no skins


and can you please change this 12 player limit

the server gets populated quick nowadays  and a 12 limit isnt really going to keep players on spectate


and some new maps you've had this rotation for ever with maps like "oa_bases7" (which none of us like)


try maps like "speedyctf" and some others so it can be more fun right now its only like a 4 map rotation not good if you want to your server to stay filled


**Speedyctf

**13dream

etc.. please the servers need updates


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: RMF on October 15, 2011, 04:06:24 PM
Oh and while you're on it, please also fix the emulated framerate to 125fps. Ps37ctf being the only map with a decent jump height is annoying, especially on for example ps9ctf. It just doesn't feel right, and nearly everyone I asked feels the same.

About the maps, oa_bases7 is fine without campers, but public servers just aren't that. I agree that it should be removed from the map cycle, and I'm for adding speedyctf too.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Bane on October 15, 2011, 07:01:14 PM
Hey I often go on your rockets server and I was wondering if maybe you could take oactf4ish you know “ the space map” off for just a little while and replace it with something else if you don’t mind.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 16, 2011, 06:29:35 AM
@swaggerall,
Answered here: http://openarena.ws/board/index.php?topic=3747.msg40208#msg40208

@rmf,
I'll try to see what is wrong on ps9ctf and gameplay. Can you elaborate on what feels wrong ? is it like you feel most jump pad bumps are too slow and don't reach high enough ? something else ?

@Bane
This map is very much appreciated on that server. So people will likely complain if I remove it. I like it too and don't feel it should be removed. Can I know what spoils your fun there so you wish not to play it ? Maybe it's overplayed but then there is a reason for it, like from time to time people call votes in order to play/replay it.
Have you got an idea of a map you'd like to play there ?


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 16, 2011, 10:04:42 AM
ok well cacatoes can you just make brightskins a default for servers , some people dont know that you need to add the skins to baseoa i think you making it a default and download it it will be alot better


and about the maps that is a must because its not something bad or anything its just that the server rotation is ....well bland...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 16, 2011, 03:09:54 PM
I prefer not to have download requirements to play on popular ROFL servers.
The advantage in this also is players get a better idea of what is available within stock OA, since our goal is to develop and enhance OA, it makes no sense to provide "customizations" which are helpful, since if they are helpful they should come with stock OA.
I can leave it unpure as a possibility to use brightskins, since I admit they are a nice have, and leave the responsibility to players to mess up with their PK3s if they feel they want to.
I invite you to dig into these feature requests (1) (http://openarena.ws/board/index.php?topic=3729.0) (2) (http://openarena.ws/board/index.php?topic=3907.0) if you have something meaningful to add about them.



Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 16, 2011, 05:48:25 PM
you know what cacatoes when you put it that way i understand why you dont have it as a requirement  :o


very very true, and what about the map rotations?

im sure more than me and RMF feel the need for a new map rotation...



some lags occur to most players as well...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 17, 2011, 03:44:25 AM
The lag is due to a space disk problem I can't solve since I don't have root access to the server.
The server owner is informed, so we'll likely find some solution within days.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: RMF on October 17, 2011, 02:00:46 PM
@rmf,
I'll try to see what is wrong on ps9ctf and gameplay. Can you elaborate on what feels wrong ? is it like you feel most jump pad bumps are too slow and don't reach high enough ? something else ?
It's not the bouncepads. It's, like on every map, the jumps (as in: pressing the +moveup bind) which are too low. On ps9ctf it's hard enough for people to make the jump from the flag to the other platforms on 125FPS, let alone 85FPS.


our goal is to develop and enhance OA, it makes no sense to provide "customizations" which are helpful, since if they are helpful they should come with stock OA.
If everything which is helpfull would make it into OA (baseoa/stock/whatever), I think we would at the very least have brightskins and force enemy model by now. Yet...
I still stand by my position on adding unfair advantage options in the base game.
And anything else is mostly in the NOTTODO, it's too much work, not enough added value, or anything else at all. It never gets done.
I get why this is and I'm definitely not saying I could do it any better, but unfortunately it's just not true that we can expect everything usefull to come with stock OA.

Hey I often go on your rockets server and I was wondering if maybe you could take oactf4ish you know “ the space map” off for just a little while and replace it with something else if you don’t mind.
It is a rockets server, and oactf4ish is the rockets map it seems :p Most people like it and some hate it, so I think it won't be removed. I personally like it now and then, about as often as I feel like playing rockets lol, so for once I belong with the 'most people' category (which is rare for me xD).


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: fromhell on October 17, 2011, 02:52:28 PM
our goal is to develop and enhance OA, it makes no sense to provide "customizations" which are helpful, since if they are helpful they should come with stock OA.
If everything which is helpfull would make it into OA (baseoa/stock/whatever), I think we would at the very least have brightskins and force enemy model by now. Yet...
I still stand by my position on adding unfair advantage options in the base game.
And anything else is mostly in the NOTTODO, it's too much work, not enough added value, or anything else at all. It never gets done.

Cheat skins don't enhance nor contribute to the base media.

BASE media.




BASE media.


Do your cheat addons in a mod - it has no place in the BASE media, and it certainly doesn't make a game more fair or better.



shit, i'm trying to reboot the project's art direction without any help so none of this cheating shit would need to be turned to with clearly visible art available - i die a little inside for every flourescent glowing grism I see.  I try to work towards a solution (OA3), but no one seems interested into helping me get there







bah


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 17, 2011, 03:19:38 PM
i still think oa is to dark and models are to dark to be seen

brightskins are about the only answer

@cacatoes what about a new map rotation?


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Bane on October 17, 2011, 08:38:14 PM
It’s more or a me problem I guess I lag on that map it seemed a lot I’ve cut out a lot some stuff and try to run as basic as I can, but I understand it is cause I am far way for the server, but the reason I player there is because your servers are usually the only ones with people on them. Also playing that map 3 or 4 times in a row some times just gets boring. Also an idea for another map since you asked is I think oa-reptctf11 or ps9ctf would be good. Anyway thanks for you response and you reason for keeping it.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 17, 2011, 09:03:10 PM
ps9ctf is there but


im all for ANY other maps


only exceptble map there is on rotation is ps37ctf...& ps9ctf


and sometimes oasago2...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 17, 2011, 11:33:39 PM
@fromlei: i would say, that bright skins are not for cheating purposes. you also could say, that the spider model is for cheaters (because it has some influence of you aiming behaviour if you have to frag spiders :D ) or the darker models in some maps (tony for example), which aren´t that or less visible in some areas. force brightmodels is a fair combination: all play with the same, visible model . lets say: sarge. maybe as a server side setting? But you are the lead ;)

@rmf: did i told you, that i am the world record holder with -200 on oa_ctf4ish? ;D

@swaggeral: the only map, which is a real pain in my... - lets say foot - is (imho) bases7. on publics it is senseless to play.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Graion Dilach on October 18, 2011, 12:37:35 AM
Forcemodels is already in, available in the menu, Peter, forceenemy is in the NOTTODO.

And I dunno, brghtskins suck. Play with gamma.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 18, 2011, 04:21:01 AM
@RMF, I'll try to play the map and check that then.

@fromhell, so "everyone is cheating on Super,CTF", weirdly, it's a rather competitive server and nobody complained about cheat. You should abandon that "bright-cheat" story, it's wrong both logically and in practice. Just say "I don't want a game with bright players, but I want them to be easily distinguished", that'd be enough. Use proper words, that's all I ask. Brightskins are just an easy, radical, and traditionnal fix. If people really need it to be glowing, then that's another art direction and another game concept, and it'd be more understandable for why you don't follow it.
And please, don't blame the lack of contributors when you're mostly responsible for their unwelcoming. We need to do something to deserve our adoption by Da Free Game Alliance (http://www.freegamealliance.com/). Ach ach, yeah this is sarcasm, but:
Quote from: FGA
Open Source is about having an open development cycle, accepting new contributions from the community, sharing results and experiences, structuring projects in a way that inspires collaboration.
It's probably unnecessary to elaborate more on this.


@swaggerall, (speaking of Instagib), I'll have an eye on map rotations, I'll remove oa_bases7, and think about putting another one instead.

@bane (speaking of Allrockets), I'll think too about making a try with those 2 maps you mentionned.

@Graion, you may be right, usually I don't change gamma but maybe I underestimate it.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 18, 2011, 05:26:02 AM
im all for speedyctf and a few other maps like oa_repta7


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on October 18, 2011, 09:24:44 AM
@fromhell.

I wish I had your art skills.  I've got blender and GIMP installed.  Perhaps I need to dig in and learn how to use them to make models.  I could also contribute programming skills.  My voice sucks, however, so unless you need a new voice for Penguin, I can't help much there.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 18, 2011, 10:07:07 AM
Forcemodels is already in, available in the menu, Peter, forceenemy is in the NOTTODO.

And I dunno, brghtskins suck. Play with gamma.

I was never interested in brightskins, just noticed, that many players want to have it in.
And i noticed, that QL also has bright skins as standard. AS also?
I think that brightskins are just cheats for those camper games like CS or whatever - but hasn´t this impact on fast played games like q3 (specialy insta or roxx!).

I play oa out of the box, just removed the rl smoke trail (you can´t see anything on a rocket server if not) and adjusted max_fps to the proper val for pre .85 to be able to enter the bridge in ps37ctf.

But i never understood, why this basic settings are not the default values for a fresh installation.
Every new player asks how to enter this damn bridge and how to disable smoke (and many more ofc, but that is not the main goal of this topic. sry for being OT :( ).


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Gig on October 18, 2011, 10:35:11 AM
I play oa out of the box, just removed the rl smoke trail (you can´t see anything on a rocket server if not) and adjusted max_fps to the proper val for pre .85 to be able to enter the bridge in ps37ctf.

But i never understood, why this basic settings are not the default values for a fresh installation.
Every new player asks how to enter this damn bridge and how to disable smoke (and many more ofc, but that is not the main goal of this topic. sry for being OT :( ).
Uh? I rarely play on pre-085 servers, what's the problem with entering the bridge, there? No jump is needed to get there, what would framerate change in this case?
And are you sure it is common to ask how to disable smoke? I don't find it too much annoying, and sometimes it can help to understand where the player that launched the rocket could be (of course, maybe in "all rockets" mode it could be different, but "all rockets" mode is just a particular option active on a (relatively) small number of servers).

Anyway, I suppose default values try to stay as near as the original Q3 gameplay as possible (even if with some exceptions like awardpushing, that is an OA feature and is enabled by default... same for accurate physics.).
However, changing a default in a next OA version to fit servers with older versions does not sound very efficient (when 0.8.6 will come out, 0.8.1 will be two versions behind!).. and I imagine in future more servers will use accurate physics...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 18, 2011, 01:32:56 PM
The bridge on 85 servers depends on the map configuration.
on pre 85 versions it depends on the frame rate and fits best with 125 or 333 (i think, because my netbook isn´t that good XD )
If you have 85 fps, you can´t reach the top :(
It already was discussed here on forum (maybe search for max_fps and ps37ctf).

You are right, if you say that all roxx is played on 1 or 2 servers, but these servers are the only one, who has players during the last month:
ROFL Insta
ROFL Rockets

OA has no more servers with more than 4 players!
Most "pro" players went to QL or AS - but i dislike both of them (my opinion, plz no comments here ;) ).
OK, there is also a DM server still up with more then 4 players, but all the others are empty as a black hole.
So it is neccesary, to deactivate smoke if you like to play OA with human players via iNet ;D

Anyway: max_fps ans smoke were just examples for wrong default values - there are many other options, which should have a better preset - for "noobs" and "pros". But this is just my opinion and i am not a committer of this project - i am just a user, who asks for some modifications.

But as so many times already written before: there is no way, because the developers of this project (and they deserve my full respect! no offense from my side!!) have an other opinion regarding this points.

I have to accept there votes or leave OA - and i am still here since a looong time ;)

ps: maybe you should play OA more often online ;)


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 19, 2011, 11:17:25 AM
Do you have that many cvars to change in mind ... ?
Personally I was wondering if default network could be changed, since 33K is a bit absurd, while I also remember Graion posted something to consider and which I liked about it.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: sago007 on October 19, 2011, 11:21:57 AM
Personally I was wondering if default network could be changed, since 33K is a bit absurd, while I also remember Graion posted something to consider and which I liked about it.
Newer versions of ioquake3 defaults to 25000 and so does recent OA builds. This is only effective if the cvar does not already exist.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 19, 2011, 01:42:42 PM
server was extremly laggy today...

it nevers gives me lags until a month ago


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 19, 2011, 03:11:52 PM
It was just restarted minutes ago, with the hope it could enable some f**ing logrotate which would compress these damn big kernel log files which fill up the root partition.
Unfortunately, it didn't help, and these "you can't fix the problem because you don't have the right to, so you write to some techni-commercial service which answers you gibberish" tend to make me a bit crazy.

So I suppose the server will go better this evening, but problem is not fixed. I still wait for answers about what solutions we have. Wait some days more.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 19, 2011, 05:41:18 PM
no idea what the first paragraph meant... but what about the server rotation man we all want a new one


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 20, 2011, 04:03:18 AM
I'll get into it when I feel it, don't worry.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 20, 2011, 07:45:18 AM
Just 4 more msgs and u r 1337! :D


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: RMF on October 20, 2011, 10:30:11 AM
leet, actually. you never reach 1337 on SMF :P


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 20, 2011, 02:02:19 PM
 ;D


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 20, 2011, 02:23:10 PM
did it several times (you know me >:D), but never knew that you can´t get 1337 posts...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: fromhell on October 20, 2011, 02:58:27 PM
This forum's not active enough for fast posting, maybe it's better that way. Less chaotic 'newest post' reading. I'm surprised the OA forums hasn't had the string of the "skeleton, jessica alba, tuner cars & pot" types of players yet that I usually find everywhere else and we've yet to have our first brony, but i bet i'm just tempting fate here...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 20, 2011, 06:55:15 PM
is waiting for people to see my last post on Mega Clan Video topic...


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 27, 2011, 04:46:30 PM
Im pretty sure we (ME & RMF)

asked for speedyctf.pk3 (http://aimmega.bplaced.net/maps/baseoa/speedyctf.pk3)


its not in the rotation...

here's the download


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 27, 2011, 05:08:55 PM
Yes but...
I still prefer
not to have
download requirements
for ROFL servers


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 28, 2011, 07:00:40 PM
sad because this is a fine map...
hmmmmm....
have to start to do a remake from scratch for oa i guess :D


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on October 28, 2011, 08:16:20 PM
SpeedyCTF is fun, but there are a lot of other fun maps.  If it could be part of 0.8.7....


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Peter Silie on October 29, 2011, 05:50:17 AM
Speedy is not GPL, my version would be so it could be part of an upcoming OA release.
If there are further closed maps, which should be included in the stock oa, just drop a line.
maybe one of the more talented mappers will do a version (like neon knight did with the reptctf maps - btw: a great job!).


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on October 29, 2011, 11:35:17 AM
I had a feeling someone would say it isn't. 


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on October 29, 2011, 11:44:17 AM
cacatoes we all no fun maps arent included in the openarena downloads make things better like come on dude u can use my sv_dlURL but come on ROFL is a popular server now adays you have many people wanting more features this is why others were going to super servers they had fun maps they still do.

you may not want downloads but downloads make things more fun.

adding downloads will have your server used alot more '



(oh and maybe making it to 2 bots in game would be nice?)

(i mean when nobody is playing)


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on October 29, 2011, 12:13:11 PM
You're right, fun is important, and sometimes for the sake of it I add downloads for some servers.

Some more infos are:
- I'm not allowed to store non-free software on Tuxfamily's FTP, and I use them when I enable sv_download. While I can still use other mirrors when hosting non-free resources.
- if some new OA version comes out soon, there will be new maps, so I'll be glad to seek if some of them are worth adding into rotation.
- I'm still reluctant to make download necessary, I prefer to leave that role to other servers, because "vanilla" servers are rare and I appreciate the fact I can stick with that.
- As you may have noticed I've recently changed map rotation and added a few maps to bring a bit more of variety, while I admit ones I added on instagib may suck (I haven't tested them in real conditions).
- The game has a lot of variety within itself: elimination, TDM, loads and loads of other stuff & parameters, and still this potential is unused, so it'd be better if we try to use it rather than relying on external stuff.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on November 02, 2011, 12:41:20 PM
You're right, fun is important, and sometimes for the sake of it I add downloads for some servers.

Some more infos are:
- I'm not allowed to store non-free software on Tuxfamily's FTP, and I use them when I enable sv_download. While I can still use other mirrors when hosting non-free resources.
- if some new OA version comes out soon, there will be new maps, so I'll be glad to seek if some of them are worth adding into rotation.
- I'm still reluctant to make download necessary, I prefer to leave that role to other servers, because "vanilla" servers are rare and I appreciate the fact I can stick with that.
- As you may have noticed I've recently changed map rotation and added a few maps to bring a bit more of variety, while I admit ones I added on instagib may suck (I haven't tested them in real conditions).
- The game has a lot of variety within itself: elimination, TDM, loads and loads of other stuff & parameters, and still this potential is unused, so it'd be better if we try to use it rather than relying on external stuff.

so your not adding speedyctf?

or any fun maps?

we all hate the new maps..

check how many times we even play on the new maps you added


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on November 02, 2011, 03:22:15 PM
You're right, fun is important, and sometimes for the sake of it I add downloads for some servers.

Some more infos are:
- I'm not allowed to store non-free software on Tuxfamily's FTP, and I use them when I enable sv_download. While I can still use other mirrors when hosting non-free resources.
- if some new OA version comes out soon, there will be new maps, so I'll be glad to seek if some of them are worth adding into rotation.
- I'm still reluctant to make download necessary, I prefer to leave that role to other servers, because "vanilla" servers are rare and I appreciate the fact I can stick with that.
- As you may have noticed I've recently changed map rotation and added a few maps to bring a bit more of variety, while I admit ones I added on instagib may suck (I haven't tested them in real conditions).
- The game has a lot of variety within itself: elimination, TDM, loads and loads of other stuff & parameters, and still this potential is unused, so it'd be better if we try to use it rather than relying on external stuff.

so your not adding speedyctf?

or any fun maps?

we all hate the new maps..

check how many times we even play on the new maps you added
Swagerall: speak for yourself.  I think those are fun maps.  And what part of speedyctf=nonfree did you not understand?


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on November 02, 2011, 04:10:19 PM
oh really


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: BlankBruno on November 03, 2011, 11:09:50 AM
we all hate the new maps..

For the record, "we all hate the new maps..." is most definitely NOT correct.  I, and I suspect others as well, would appreciate it if you would learn some common courtesy and make use of it, and stop making statements along these lines.  In case it's not clear enough, you don't speak for me, so that means you aren't in the position to say "all" or "everyone" or "everybody" and be correct.

Furthermore, many of us appreciate what Cacatoes and others do so far as hosting/maintaining servers, and we understand that they each have the final say-so over what happens with their server(s).  If we ask for a change in the map rotation, or server settings, or something similar, most of us do so as a respectful request, not as a thinly veiled demand that appears to come from some sense of entitlement.

I have managed to stay out of most threads you post in and disrupt, but my patience is wearing thin.  While we are all entitled to our own opinions, most of us seem to be mature enough to understand that we won't always agree with one another, and can still get along with one another.  In my opinion, someone coming along and making demands of others in this community and claiming to be helping while being as disruptive and negative as you are, both in forums and in the game itself, is shameful.

To the other OA players: my apologies for going off on this short rant and using up the bandwidth--my patience with Swaggerall/AIM is at an end, and I felt it was time to voice my opinion.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on November 03, 2011, 12:01:21 PM
oh really

Have you considered making your own server, with the ideal map mix?


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on November 03, 2011, 05:42:01 PM
of course

but its not big named so nobody will try it  ???


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: WingedPanther on November 04, 2011, 05:04:27 AM
What is it?  I'm usually willing to try anything with a decent ping.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Bane on November 04, 2011, 05:35:59 AM
Hey thanks Cacatoes for the new maps on the rocket server. :)


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: Cacatoes on November 04, 2011, 06:57:04 AM
:)
np, I'll still try to have an eye on it.


Title: Re: ROFL INSTANTGIB! 0.8.5
Post by: swaggerall on November 04, 2011, 02:50:02 PM
*M*^CLAN (not always up)


*M*^INSTANTGIB  (not always up)

&

CTF Openmafia.org (not mine but is a good server that no one goes to)