OpenArena Message Boards

OpenArena Contributions => Maps => Topic started by: Neon_Knight on December 01, 2011, 01:38:07 PM



Title: Just wondering (void4-related)
Post by: Neon_Knight on December 01, 2011, 01:38:07 PM
I was thinking... void4 on it's own it's certainly a "bad" map (opinions vary on it, though)

But what would happen if the entirety of it (and by extension, void2 and void3) is (are) included into an actual map? I mean, as a structure in an actual map, such as the central area of a CTF-based non-space-platform map.

What do you think?


Title: Re: Just wondering (void4-related)
Post by: Graion Dilach on December 01, 2011, 01:45:59 PM
I don't know void2 and void3. But this is interesting concept and might work. Tho TBH, the sole way I could image this are two void4 bases in CTF.

EDIT: Typo.


Title: Re: Just wondering (void4-related)
Post by: Peter Silie on December 01, 2011, 02:27:19 PM
HadnĀ“t played the voids :(


Title: Re: Just wondering (void4-related)
Post by: BlankBruno on December 01, 2011, 02:33:26 PM
Void4 is one of the first maps I played often in OA--good memories for me.  I am one of the few I guess who sort of like that map.  :)


Title: Re: Just wondering (void4-related)
Post by: fromhell on December 01, 2011, 05:29:32 PM
yeah, i can't believe some have a guilty pleasure out of that trainwreck of a level


If you want to enjoy the void series in their original habitat you can still find openquartz somewhere. It's a long dead Q1 OA-ish, with an even worse mishmash feeling than ours and it even has some nonfree sounds here and there


Title: Re: Just wondering (void4-related)
Post by: Neon_Knight on December 01, 2011, 05:45:13 PM
Well, a retexturing of the entire area is a must, ofc.

Let's wait until 0.8.8 is released to see how to do this.


Title: Re: Just wondering (void4-related)
Post by: Gig on December 01, 2011, 05:59:59 PM
Excuse me, where can I find that void4 map you mentioned?


Title: Re: Just wondering (void4-related)
Post by: Neon_Knight on December 01, 2011, 06:08:37 PM
A version of the map (compiled by Sago) is listed in the unofficial maps thread.


Title: Re: Just wondering (void4-related)
Post by: Peter Silie on December 02, 2011, 06:40:30 AM
i usualy do not care about optical effect, i just care about the gameplay of a map.
so is it worth to give void4 a try?


Title: Re: Just wondering (void4-related)
Post by: Neon_Knight on November 04, 2015, 09:05:17 AM
As part of my rekindling (going back to NetRadiant after a LONG time) I've decided to put this theory to test. Here's two void4 inside one oa_bases3, first pass, a.k.a. pre-alpha.

(http://i.imgur.com/jPEXJzHl.png)

I'll be very busy with RL things, but I'll be back in December. Meanwhile, I have to relearn again about how to properly do maps. :/

P.S.: If anyone wants to compile it, here's the .map file. Be aware, though, I haven't made map changes to bases3 and haven't moved entities out of place, so there will be errors which must be fixed manually.