Title: Mapping question. Post by: kit89 on February 01, 2007, 02:20:09 PM I started work on a new map and I got most of it done, its going to be fairly small and centred around a tower where you jump pad up to and down from.
The question is there is a fair amount of lava which means alot of light. The question is where are the textures that allow me to add in beams of light? Like so: (http://www.mobygames.com/images/i/34/15/179815.jpeg) See the light beams coming down from the lights? How and where can I find the textures to do that? :) Thanks for your help. :D Oow and heres a screenshot of the map. (http://img525.imageshack.us/img525/179/snapshot7lo2.th.jpg) (http://img525.imageshack.us/my.php?image=snapshot7lo2.jpg) Enjoy! Title: Re: Mapping question. Post by: dmn_clown on February 01, 2007, 03:29:04 PM sfx/beam
The shader for it is in the svn, which you should definitely checkout if you are mapping. There are also: sfx/beam_dusty2 sfx/beam_blue sfx/beam_waterlight2 sfx/beam_red Title: Re: Mapping question. Post by: sylux on February 03, 2007, 11:46:52 AM Wow thats a cool map...how can you host games with other maps and download it.
Like how could I get that map?=D Title: Re: Mapping question. Post by: kit89 on February 03, 2007, 01:08:07 PM Err if your talking about my map(the small screenshot at the bottom its in development.
The other map(the big screenshot) is a map from Quake 3 and it was used as an example for a lighting problem. :) |