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OpenArena Contributions => Maps => Topic started by: Neon_Knight on November 04, 2012, 02:43:11 PM



Title: GTKRadiant 1.6.3 is out!
Post by: Neon_Knight on November 04, 2012, 02:43:11 PM
The definitive Quake engine map editor GtkRadiant (http://icculus.org/gtkradiant/) is now at version 1.6.3, with the notable addition of support for Quake Live (http://www.quakelive.com/), as mentioned by TTimo (http://ttimo.typepad.com/blog/2012/11/gtkradiant163.html):

Quote
The main item for this release is the addition of QuakeLive (http://www.quakelive.com) support. This includes support for the encrypted paks, and png textures support (including on models). bspc.exe (for bot navigation files), and a version of q3map2 with QuakeLive support is provided as well.

The Urban Terror (http://www.urbanterror.info/) support has been improved as well. The default compiler for UrT is now the modified compiler that was release by FrozenSand, with the lighting model that UrT level designers are accustomed to.

Go get (http://icculus.org/gtkradiant/downloads.html#gtkr16) it!

News Link (http://www.linuxgames.com/archives/18458)


Title: Re: GTKRadiant 1.6.3 is out!
Post by: fromhell on November 04, 2012, 02:58:39 PM
The QuakeLive support is slightly interesting. Do they have a Steamworkshop-style backend in which the editor exports directly to a portable pk3 for the QL data distributed through the QL client from the content servers?


Title: Re: GTKRadiant 1.6.3 is out!
Post by: Gig on November 05, 2012, 02:23:20 AM
QuakeLive support?
Since when does QuakeLive support home-made stuff?


Title: Re: GTKRadiant 1.6.3 is out!
Post by: Akom74 on November 05, 2012, 10:12:19 AM
QuakeLive support?
Since when does QuakeLive support home-made stuff?

Well, now you can create your own QL map  ;D ;D
Remember my "Q3radiant Tutorial" ?  :P

 ;)


Title: Re: GTKRadiant 1.6.3 is out!
Post by: nba.richforever on November 05, 2012, 06:27:57 PM
Does GTKRadiant come along with a tutorial on mapping?


Title: Re: GTKRadiant 1.6.3 is out!
Post by: PopeJo on November 06, 2012, 12:47:19 AM
QuakeLive support?
Since when does QuakeLive support home-made stuff?

they added some maps from the community, even recently, in duel and tdm.

an outdated list is available here: http://www.quakelive.com/forum/showthread.php?5007-Who-is-your-favorite-community-QL-map-designer&p=42436&viewfull=1#post42436

its not much of a "support of home-made stuff" though .. they just bought these maps from the authors  ;)