Title: am_tdish (Training Day for OA) Post by: Neon_Knight on July 12, 2016, 06:27:53 PM Another port, another map, also from some years ago.
Based on DM-TrainingDay from UT200X. http://download.tuxfamily.org/openarena/upload/am_tdish.pk3 (http://i.imgur.com/oZ2SHwZl.jpg) (http://i.imgur.com/7TN2Ad6l.jpg) (http://i.imgur.com/26CeR1Rl.jpg) (http://i.imgur.com/LKzD5sal.jpg) (http://i.imgur.com/NxCql6Ml.jpg) Title: Re: am_tdish (Training Day for OA) Post by: fromhell on July 12, 2016, 06:33:25 PM surely you mean to provide that link as a pk3?
Title: Re: am_tdish (Training Day for OA) Post by: Neon_Knight on July 12, 2016, 09:22:07 PM Oh, yeah, forgot that. I even fixed it in the Wiki.
Title: Re: am_tdish (Training Day for OA) Post by: Gig on July 13, 2016, 01:21:43 AM In the moment I saw the screenshots, it reminded me about Q3TOURNEY1. :)
Quickly tried, and I think it's okay, for a simple tournament map. It lacks vertical fight, but I suppose it's meant to be this way. Those lights do have that glitch, but IIRC it's due to a problem in the texture used by the shader and not due to the map itself... PS: Hello, NK. Did you find your will to spend some time on OA? That may be good news! :) Title: Re: am_tdish (Training Day for OA) Post by: Neon_Knight on July 13, 2016, 06:56:40 AM The original source is even the first map in Unreal Tournament 2003's campaign. It's a simpler design, yeah, but that's the idea.
Title: Re: am_tdish (Training Day for OA) Post by: Neon_Knight on January 18, 2019, 05:26:26 PM Repack of the map. Now it can be selected through the GUI.
https://www.dropbox.com/s/dssbbhyrtbc5bah/am_tdish-repack.pk3?dl=0 |