Title: Map shaders (fogs, skies, liquids...) and where they belong. Post by: Neon_Knight on July 21, 2016, 10:14:18 PM I've decided to see which alternatives do we have regarding materials for our maps.
The lists are based on OA 0.8.8 , I have yet to do the same on the SVN side. Fogs (http://imgur.com/a/6upP0): (40) - cosmo_sfx/creepymist - cosmo_sfx/iceberg_fog - cosmo_skies/foghull_or - czest2ctf/darkfog - filth/fog - fogs/fog_orange - fogs/fogoff - fogs/fogyou - sfx/constfog - sfx/fog_intel - sfx/fog_pjdm1 - sfx/fog_q3dm10 - sfx/fog_timctf1 - sfx/fog_timdm1 - sfx/fog_timdm2 - sfx/fog_timdm8 - sfx/hellfog - sfx/hellfog_1k - sfx/hellfog_dense - sfx/hellfog_mini_dm10 - sfx/hellfog_pj_dm10 - sfx/hellfog_tim_dm14 - sfc/kc_hellfog_1k - sfx/mkc_fog_ctfblue - sfx/mkc_fog_ctfblue2 - sfx/mkc_fog_ctfred - sfx/mkc_fog_tdm3 - sfx/proto_hellfog - sfx/q3dm9fog - sfx/q3dm14fog - sfx/q3tourney3fog - sfx/xblackfog - sfx/xbluefog - sfx/xdensegreyfog - sfx/xfinalfog - sfx/xlightgreyfog - sfx/xnotsodensegreyfog - sfx/xredfog - sfx2/dist_fog - sfx2/ouchfog Skies (http://imgur.com/a/x4hDb): (65) - acc_dm3/fx_dm3sky - acc_dm5/fx_sky - anoice1/anoice1 - clown/dark_sky - common/sky_space - cosmo_skies/desertsky1 - cosmo_skies/killsky_r - cosmo_skies/tim_tourney2 - cosmo_skies/tim_tourney3 - czest2ctf/sundownsky - mc-oa-dm02/mc-oa-dm02 - nki_shaders/tropicalsky - pulchr/pul1duelsky - pulchr_skies/aa-sky-shader-01 - skyIsland - skies/earthsky01 - skies/hellsky - skies/hellsky2 - skies/hellsky2bright - skies/killsky - skies/industrysky - skies/mkc_ctf1 - skies/moons1 - skies/moonsky - skies/nightsky_xian_dm1 - skies/nitesky - skies/pj_arena4_sky - skies/pj_ctf2_sky - skies/pj_dm9sky - skies/pj_dm10sky - skies/pjbasesky_arena1_sky - skies/q3dm0 - skies/skybox - skies/terrain1 - skies/tim_dm3_red - skies/tim_dm14_red - skies/tim_hell - skies/tim_km2 - skies/tim_tourney1 - skies/tim_tourney2 - skies/toxicskydim - skies/toxicskytim_blue - skies/toxicskytim_dm2 - skies/toxicskytim_dm5 - skies/toxicskytim_dm7 - skies/toxicskytim_dm8 - skies/toxicskytim_dm9 - skies/xmkc_ctf5sky - skies/xproto_sky_tourney2 - skies/xtoxicsky_dm9 - skies/xtoxicsky_q3ctf3 - skies/xtoxicsky_q3dm5 - skies/xtoxicsky_tourney - skies2/ctf6sky - skies2/ctf6sky_ter - skies2/nebula - skies2/nebula2 - skies2/nebula3 - skies2/nebula3halflit - skies2/nebula3nolit - skies2/nebulax - skies2/x_nebula3 - space1_skybox - suction/sky - trak2/bigorbit Water (soon...) - 04mwat1 - 04mwat2 - acc_dm3/brwnwater - acc_dm5/brwnwater - cosmo_liquids/icewater - ice/coldwater - liquids/calm_poollight - liquids/clear_calm1 - liquids/clear_calm2 - liquids/clear_ripple1 - liquids/clear_ripple2 - liquids/clear_ripple3 - liquids/hydrowater - liquids/islewater - liquids/justwater - liquids/rapidwater - liquids/refwater - liquids/softwater - liquids/tele - liquids/vorwater - liquids/waveywater - liquids2/clear_calm1v - liquids2/clear_ripple1_q3dm1v - liquids2/clear_ripple1_q3dm1light - nki_shaders/tropicalwater - savdm6ish/#teleport - water - water0 - water1 - water2 Lava (soon...) - cosmo_liquids/plasma_red - liquids/flatlavahell_1500 - liquids/lavahell - liquids/lavahell_750 - liquids/lavahell_1000 - liquids/lavahell_2000 - liquids/lavahell_2500 - liquids/lavahell_2500_subd - liquids/lavahell_simple - liquids/lavahell_xdm1 - liquids/lavahell2 - liquids/lavahelldark - liquids/lavahellflat_400 - liquids/softlava - nki_shaders/lavabright_1k5 - nki_shaders/lavared_1k5 Slime (soon...) - cosmo_liquids/greenliqu1 - liquids/acid - liquids/oldacid - liquids/proto_poolpass - liquids/slime1 - liquids/slime1_2000 - liquids/slime2 - liquids/slime3 Title: Re: List: map shaders (fogs, skies, liquids...) Post by: Gig on July 22, 2016, 12:42:57 AM Wow, this seems very useful! :)
I suppose that required you a lot of time to do... PS: Maybe for the skies section, you may have shown a larger section of sky... ;D Title: Re: List: map shaders (fogs, skies, liquids...) Post by: Neon_Knight on July 22, 2016, 07:07:25 AM Not so much. Notepad++'s Find in Files feature is very useful. Then it was just a matter of choosing the right lines (for fogs, tke keyword is "fogparms" while for skies is "skyparms").
Title: Re: List: map shaders (fogs, skies, liquids...) Post by: Gig on July 22, 2016, 07:28:02 AM In the prevision of this thread being useful for some years, can I suggest you to modify the first post to specify which OpenArena version in being considered, and mostly to specify in the thread title that the list is done with/includes screenshots?
Title: Re: List: map shaders (fogs, skies, liquids...) Post by: Neon_Knight on July 22, 2016, 07:37:07 AM I posted it (is 0.8.8 ), but the last "8" and "," were replaced by a smiley.
My idea is to also cover the OA SVN, at least rev 951. Title: Re: List: map shaders (fogs, skies, liquids...) Post by: Gig on July 22, 2016, 07:42:41 AM Sorry about the version... I thought about the smiley thing this morning, but wrote the actual reply only in the afternoon, from cell phone... and made some confusion. My bad.
However, I still suggest to specify in the thread title that this is more thank just a text list. Title: Re: Lists: map shaders (fogs, skies, liquids...) @ OA 0.8.8 (coming soon: SVN r951) Post by: Neon_Knight on July 22, 2016, 11:37:55 AM Added Water, Slime and Lava, uploading images...
BTW, I just figured out I could upload here the testmaps so you can see the assets for yourselves. :) |